by Waring_Hudsucker » Fri Jan 20, 2017 2:45 am
Eleaza, I wholeheartedly agree with you on this. Thanks for the input. However, I fear the developers will soon decide I am too picky about the UI. I am very grateful that they implemented my earlier suggestion:
http://www.capitalismlab.com/forum/view ... =14&t=4014
As a rather new player of the game I feel my UI observations may bring a fresh perspective. More experienced players, already knowing their way around the UI, apparently just shrug their shoulders and use the tools as provided.
I just feel that sometimes there are cumbersome or tedious aspects of the UI that tend to get in the way of enjoying the game. And my intentions are not to be overly critical but to point out these observations to the developers. Whether or not they agree and act on them is, of course, entirely up to them.
Furthermore, I figured NOW IS THE TIME to point out these things as I notice them because the development team is actively revisiting this game to expand and improve it.
eleaza wrote:
Well, it might still help a lot if it's adding similar "trade sale" and "retail sale" filter in the "Product Details" screen. And under "trade sale" filter, instead of listing all the stores with that product, the factories/warehouses have that product for wholesale are listed.
This way we don't have to switch back and forth in Product filter screen and the filter in the main game map to find these wholesale firms. Making market survey much easier and faster.
Anyway, with a partner in in this now, I again suggest an “All Cities” selection would be useful IF COMBINED with your suggestion of a "trade sale" filter. The "trade sale" filter, instead of listing all the stores with that product, would list the factories/warehouses that have product available for wholesale.
Eleaza, I wholeheartedly agree with you on this. Thanks for the input. However, I fear the developers will soon decide I am too picky about the UI. I am very grateful that they implemented my earlier suggestion:
[url]http://www.capitalismlab.com/forum/viewtopic.php?f=14&t=4014[/url]
As a rather new player of the game I feel my UI observations may bring a fresh perspective. More experienced players, already knowing their way around the UI, apparently just shrug their shoulders and use the tools as provided.
I just feel that sometimes there are cumbersome or tedious aspects of the UI that tend to get in the way of enjoying the game. And my intentions are not to be overly critical but to point out these observations to the developers. Whether or not they agree and act on them is, of course, entirely up to them.
Furthermore, I figured NOW IS THE TIME to point out these things as I notice them because the development team is actively revisiting this game to expand and improve it.
[quote="eleaza"]
Well, it might still help a lot if it's adding similar "trade sale" and "retail sale" filter in the "Product Details" screen. And under "trade sale" filter, instead of listing all the stores with that product, the factories/warehouses have that product for wholesale are listed.
This way we don't have to switch back and forth in Product filter screen and the filter in the main game map to find these wholesale firms. Making market survey much easier and faster.[/quote]
Anyway, with a partner in in this now, I again suggest an “All Cities” selection would be useful IF COMBINED with your suggestion of a "trade sale" filter. The "trade sale" filter, instead of listing all the stores with that product, would list the factories/warehouses that have product available for wholesale.