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Capitalism Lab Post-Release Beta V8.1.03 installer has been released! This new version sees the debut of the highly anticipated feature Service Firms for the Experimental DLC.
To install it, download it from https://caplab.b-cdn.net/CapLab_Post_Re ... taller.exe and run the installer.
New Apartment Building
A new modern apartment building with spacious balconies and green décor, replacing the old one.

New Experimental DLC Feature: Service Firms
In a service firm, products are prepared and sold to customers in a unified operation. On the 3×3 layout, the preparing process (e.g. preparation of pizzas) is structurally similar to the manufacturing process. It has Input units for procuring ingredients, and a Prepare unit for making the products. Then the Prepare unit is linked to a Sales unit, allowing it to sell the products directly to customers.
From the gameplay perspective, you may view it as a hybrid combining the production function of a factory and the sales capability of a retail store.
A major distinction between service firms and retail stores is that each service firm has a brand rating at the firm level and it is shared by all products within the service firm.
For example, when you think of a pizza restaurant, you recognize the restaurant’s brand, as opposite to having brand perceptions for different flavors of pizzas from that restaurant.
Another characteristic of service companies is the ability to increase local customer traffic. With this, you can increase customer traffic in a shopping area by opening more restaurants there.
To use this new feature, enable the “Service Firms” option on the “Experimental DLC” page of the New Game Settings menu.
Detailed Instructions for Service Firms:
For details about how to set up and operate service firms, please see https://www.capitalismlab.com/service-firms/
For more details about Experimental DLC: https://www.capitalismlab.com/experimental-dlc/

Select “Service Firm” from the “Build” menu and choose a type of service firm to build.

Use the Preparation Guide to set up the restaurant to prepare Pizza Seafood.

Loading a MOD with Service Firms
Note that this is an experimental feature and it is intended to be used by user created mods. The vanilla game content currently does not contain any service firms. You must load a mod with service firms in order to use this feature.
We recommend Real World MOD (Service Edition) v12.00 which allows you to open Pizzerias, Fast Food Shops, Business Shops and Hotels as Service Firms.
This new version of Real World MOD also comes with a brand new Pizzeria building.
For more details and download instructions of Real World MOD v12.00, please see: https://www.capitalismlab.com/real-worl ... e-edition/

New Game settings Improvements
The “Subsidiary DLC” page on the New Game Settings menu has been expanded with two new sub-pages as follows:
[Subsidiary Settings] [Game Rule Modifiers] [AI Advanced Start]

1) When [Game Rule Modifiers] is selected, the following options are displayed:
Natural Resources Availability
Unlimited - when a natural resource firm (mine/oil well/logging camp) has used up its reserve, instead of stopping its operation, it will continue to produce the natural resources at a different recurring cost. (Previously it could only be set this way using a script.)
Fewer - there will be fewer natural resource sites in the game, thus it will be more competitive in acquiring them. (This is a new option.)
Modifier for Senior Executive Salaries (Previously this could only be set using a script.)
The default value is 100. If it is lower than 100, the expected salary for the job position will be lower.
If you use a script to set the salary levels of individual executives, the script will override this setting.

2) When [AI Advanced Start] is selected, the following options are displayed:
Years of Advanced Start for AI (Previously this could only be set using a script.)
If this is larger than 0, the AI will have an advanced start. During the years of AI advanced start, the maximum number of firms that the player can build is limited.
Stock Purchase Allowed during AI Advanced Start (Previously this could only be set using a script.)
This determines whether the player can purchase stocks during the period of AI advanced start. If it is disabled, not only is the player not allowed to buy stocks, but also AI companies are not allowed to buy the player company’s stock during this period.
Limit on Building Firms (This is a new option.)
The maximum number of firms that each of the companies controlled by the player can build during the period of AI advanced start.
Interface Improvements
Text display in the game is sharper thanks to an improved font system.
For firms with multiple floors, you can now easily tell how many products are being sold on each floor by glancing the floor icons, thanks to its elegant new design in which each product is represented by a red dot. For example, 2 red dots on the second-floor icon means that there are 2 products on that floor.
