[MOD] Capitalism World 3.5

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Arcnor
Mod Expert
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Posts: 410
Joined: Thu Jan 02, 2014 5:53 pm

Re: [MOD] Capitalism World 3.5

Post by Arcnor »

Yeah still working on it. Trying to see if the developers will let us know a timetable for when the new DLC will come out so I can update the mod to work with all current DLC's once.
amax3002
Posts: 6
Joined: Wed Jan 30, 2019 8:01 am

Re: [MOD] Capitalism World 3.5

Post by amax3002 »

Hey, Is this still working? Want to know before I download it.

Thanks!!
GotBuds
Level 2 user
Posts: 16
Joined: Sat Apr 30, 2016 1:55 pm

Re: [MOD] Capitalism World 3.5

Post by GotBuds »

Guess we should assume this Mod is dead for now with no hopes that it will be updated for Digital Age compatibility? Probably will see Banking DLC come out long before :) It's too bad, when working this mod is excellent.
Arcnor
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Re: [MOD] Capitalism World 3.5

Post by Arcnor »

Sorry, everyone! I've been super busy with a new job, a new house, and an expansion of my family. Unfortunately, I lost a lot of what I did recently to update the Mod. My plan is now to come out with a new version once I see how the Bank DLC beta proceeds. There are several banking components in this mod that I don't think would make sense to continue in light of the Bank DLC, therefore, I'd remove those and look to replace them with something new. All suggestions are welcome.
vunguyen95148
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Joined: Tue Feb 06, 2018 6:24 am

Re: [MOD] Capitalism World 3.5

Post by vunguyen95148 »

Don't worry and just take your time Arcnor! I really appreciate your work and I think many others are having the same thoughts like I do. :D :D :D
phakdhew
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Posts: 15
Joined: Sun Oct 13, 2013 11:18 am

Re: [MOD] Capitalism World 3.5

Post by phakdhew »

Hi Arcnor,

Any info about update on this MOD? I still can't use this MOD along with Digital DLC.

Thank you.
Arcnor
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Re: [MOD] Capitalism World 3.5

Post by Arcnor »

I use it with the Digital DLC. What errors are you getting?

I am working on a new update based on the Banking DLC. I'm also working on an update to use the new Prepare feature to add more unique business models. Once I've ironed all of these changes out then I'll release it to everyone. I'll be able to do this once I hear back from David on a few issues I've had with my current working version.

I know everyone has been waiting a while for this. I'm sorry for the delays. I've moved twice now in the past months and dealing with new job responsibilities.
threepwoodmac
Posts: 11
Joined: Sat Mar 10, 2018 10:12 am

Re: [MOD] Capitalism World 3.5

Post by threepwoodmac »

Hows it going? Love your mod.
paulwoman
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Re: [MOD] Capitalism World 3.5

Post by paulwoman »

Hello. Can you do a excel file or a sheet with all the word to translate ?

I would like do that with this file

https://docs.google.com/spreadsheets/d/ ... edit#gid=0

Thanks.
paulwoman
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Re: [MOD] Capitalism World 3.5

Post by paulwoman »

Now, this mod need an update, there are no errors generated when the banking and finance DLC is activated, so there's no duplication of work with two buildings in the retail store.
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