Capitalism Lab Post-Release Beta V6.6.07 full version installer has been released
Posted: Wed Aug 19, 2020 7:05 am
Latest update: please note that the post-release beta version has been rolled out for release. Please download the latest Release version 6.6.08 from viewtopic.php?f=7&t=7938
If you want to continue to use your save games from post-release beta version in the Release version, you could copy the save game files from C:\Users\<your Windows username>\AppData\Local\Capitalism Lab Post-Release Beta to C:\Users\<your Windows username>\Documents\My Games\Capitalism Lab
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Capitalism Lab Post-Release Beta V6.6.07 full version installer has been released.
To install it, download it from https://caplab.b-cdn.net/CapLab_Post_Re ... taller.exe and run the installer.
Major Game Running Speed Improvement
After months of intensive work by our programmers on optimizing game based on the feedback in this post: viewtopic.php?f=14&t=7197, we are pleased to announce that this version features Major Game Speed Improvements.
Our programmers have painstakingly reviewed and optimized key areas of the programming code and have even gone to great lengths to achieve the performance targets by rewriting the code when necessary. The result is a performance increase of over 50% on average, and possibly up to 100% faster in late games with numerous firms.
We believe that this version would resolve most of the game slowdown issues that have been reported.
New Interfaces
1) The toolbar at the left of the screen and the bottom menu bar have been completely redesigned, giving them a modern look.
2) Added [+][-] buttons at the left and right ends of each slider, for increasing and decreasing the value more precisely.
New Feature for Banking and Finance DLC
Venture Capitalists
Venture Capitalists with billions of net worth will join the game when this feature is enabled.
Venture Capitalists only invest in companies in pre-IPO rounds. They are committed to long-term investments and do not actively trade stocks.
For details, please see: https://www.capitalismlab.com/banking-d ... pitalists/
New Scenarios for Digital Age DLC
3 New scenarios for Digital Age DLC. (2 more are planned in the next major version 6.7.00.)
Modding Improvement
The upper limit of product types has been increased from 820 to 900.
Layout Plan Library
New feature: Separate Layout Plan Libraries for MODs
Since a Mod may have a vastly different set of products than the standard game, the game now uses a file structure that maintains a separate Layout Plan Library for each Mod that you have played. The way layout plans are now organized allows for much easier search and management of layout plans when playing Mod-enabled games.
For details, please see: https://www.capitalismlab.com/improveme ... ries-mods/
Audio Improvements
1) Improved sound effects for the event trackers.
2) Additional music tracks and improved music playback quality.
3) The ability to play custom music files. For details, please read readme.txt in “Music” subfolder under the game folder or read this post: viewtopic.php?f=7&t=7768
Manager’s Guide Improvement
The Manager’s Guide now has two categories of content: 1) the information about business functional units in the 3x3 layout as in the previous version and 2) a new category called “Tips”. Currently it only has a couple topics. We will be adding more topics to it in future updates.
New Script Variable
A new script variable:
Brand Strategy=<Corporate Brand/Range Brand/Unique Brand>
Use this line to set the player corporation’s brand strategy to a specified strategy in the beginning of the game.
AI Improvements
After an AI corporation has been in operation for a few years, the AI will stop using pre-defined layout plans with multiple products in factories and solely use wild-card layout plans with settings of only one product per factory.
The idea was discussed in this post: viewtopic.php?f=14&t=7483
If you want to continue to use your save games from post-release beta version in the Release version, you could copy the save game files from C:\Users\<your Windows username>\AppData\Local\Capitalism Lab Post-Release Beta to C:\Users\<your Windows username>\Documents\My Games\Capitalism Lab
----------------------------------------------------------------------------------------------------------------------------
Capitalism Lab Post-Release Beta V6.6.07 full version installer has been released.
To install it, download it from https://caplab.b-cdn.net/CapLab_Post_Re ... taller.exe and run the installer.
Major Game Running Speed Improvement
After months of intensive work by our programmers on optimizing game based on the feedback in this post: viewtopic.php?f=14&t=7197, we are pleased to announce that this version features Major Game Speed Improvements.
Our programmers have painstakingly reviewed and optimized key areas of the programming code and have even gone to great lengths to achieve the performance targets by rewriting the code when necessary. The result is a performance increase of over 50% on average, and possibly up to 100% faster in late games with numerous firms.
We believe that this version would resolve most of the game slowdown issues that have been reported.
New Interfaces
1) The toolbar at the left of the screen and the bottom menu bar have been completely redesigned, giving them a modern look.
2) Added [+][-] buttons at the left and right ends of each slider, for increasing and decreasing the value more precisely.
New Feature for Banking and Finance DLC
Venture Capitalists
Venture Capitalists with billions of net worth will join the game when this feature is enabled.
Venture Capitalists only invest in companies in pre-IPO rounds. They are committed to long-term investments and do not actively trade stocks.
For details, please see: https://www.capitalismlab.com/banking-d ... pitalists/
New Scenarios for Digital Age DLC
3 New scenarios for Digital Age DLC. (2 more are planned in the next major version 6.7.00.)
Modding Improvement
The upper limit of product types has been increased from 820 to 900.
Layout Plan Library
New feature: Separate Layout Plan Libraries for MODs
Since a Mod may have a vastly different set of products than the standard game, the game now uses a file structure that maintains a separate Layout Plan Library for each Mod that you have played. The way layout plans are now organized allows for much easier search and management of layout plans when playing Mod-enabled games.
For details, please see: https://www.capitalismlab.com/improveme ... ries-mods/
Audio Improvements
1) Improved sound effects for the event trackers.
2) Additional music tracks and improved music playback quality.
3) The ability to play custom music files. For details, please read readme.txt in “Music” subfolder under the game folder or read this post: viewtopic.php?f=7&t=7768
Manager’s Guide Improvement
The Manager’s Guide now has two categories of content: 1) the information about business functional units in the 3x3 layout as in the previous version and 2) a new category called “Tips”. Currently it only has a couple topics. We will be adding more topics to it in future updates.
New Script Variable
A new script variable:
Brand Strategy=<Corporate Brand/Range Brand/Unique Brand>
Use this line to set the player corporation’s brand strategy to a specified strategy in the beginning of the game.
AI Improvements
After an AI corporation has been in operation for a few years, the AI will stop using pre-defined layout plans with multiple products in factories and solely use wild-card layout plans with settings of only one product per factory.
The idea was discussed in this post: viewtopic.php?f=14&t=7483