Here's the stats before and after I bring several industry competiviveness to max. Immigation has already been disabled.
It seems maxed out about 5 industries only create 12000 jobs (employment rate drops from 8.36% to 7.61%, the population of this city is about 1.7mil), which is way too few. Maybe 5 to 10 times the current value would be more appropriate.
By the way this is the second scenario of the City Economic Simulation DLC. Version is 9.1.19.
City competitiveness gives too few jobs
- David
- Community and Marketing Manager at Enlight
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Re: City competitiveness gives too few jobs
Please download the latest patch 9.1.21 from https://www.capitalism2.com/forum/viewt ... f=7&t=9210
We improved it based on your suggestion by increasing the city competitiveness’ impact on employment.
Please test this version and let us know your feedback.
We improved it based on your suggestion by increasing the city competitiveness’ impact on employment.
Please test this version and let us know your feedback.
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- Posts: 2
- Joined: Tue Oct 31, 2023 5:31 pm
Re: City competitiveness gives too few jobs
Thanks for the quick reply. The revised city competitiveness does provide more jobs. However, I am wondering whether it would be better to change it to providing jobs on a monthly basis, which would be closer to reality.
If it is modified in this way, the city should be able to attract immigrants close to the limit if it is fully competitive. For example, a city with 1M pops with full competitiveness should automatically create about 8000 jobs per month (10k a year), QoL and wage rate can also be added as modifiers, so the city will grow fast on its own.
If it is modified in this way, the city should be able to attract immigrants close to the limit if it is fully competitive. For example, a city with 1M pops with full competitiveness should automatically create about 8000 jobs per month (10k a year), QoL and wage rate can also be added as modifiers, so the city will grow fast on its own.