Search found 15 matches
- Mon Sep 02, 2024 11:02 pm
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Re: Subsidiaries and other questions
Hi All, I am not an accountant but is a consolidated Financial Statement possible between my Corporation and subsidiaries? Is the dominate or lead of a product class not reflected in the main corporation? For example: I want to produce all product types but under different subsidiaries Like I want ...
- Tue Oct 01, 2024 6:33 pm
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Re: My suggestions Dropshipping
drop shipping is nothing else then being a reseller just with a trillion competitors and a like 1% profit margin after all others leeched off the markup with amazon probably the biggest leecher with 25% if you also use their distribution centers so by a 35% markup which is extremely high on common p...
- Thu Nov 14, 2024 9:37 pm
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Re: Can't build a road
never delete all roads, leave atleast 1 tile on each side of the river, if you got a savegame from before deleting all roads just load it up and redo your city build. ... i always save the game before i start to remod the city layout. btw no need to buy up all land, you can use the government mode a...
- Mon Nov 25, 2024 1:53 am
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Re: How are product costs calculated?
the farms calculate the costs on the overhead of the farm only so if you got about 1 million of crop max collected per year in a crop unit by a monthly farm overhead of $8.000 it ll be 8.000 x 12 / 1.000.000 - $0.096 per crop. to get the real price for your stuff you d got to take some sort of sprea...
- Mon Nov 25, 2024 2:31 pm
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Re: How are product costs calculated?
you can add graphs to see either the monthly revenue/profit or units sold on top of the product picture, to turn that on you got to look at the far right side of your product picture list inside any firm theres a graph symbol ... click it. marked red on picture below for numbers, i made up a little ...
- Fri Dec 20, 2024 5:08 pm
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Re: Service Industry DLC
Nice and bought ofc :) David what would be the newest script lines for this dlc? https://www.capitalismlab.com/scripts/script-dlcs/ sadly has not been updated for this dlc but I hope soon :D not sure if i got it all together + Low-Max numbers might be higher [SERVICE INDUSTRY DLC] Shopping Mall=<Ye...
- Tue Jan 07, 2025 8:44 am
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Re: seaport balancing
Hello, I hate seaports as it unlock manufacturing of a lot of things too quickly. But if i disable them totally the AI goes dumb. (they don't seem to use import company smartly) My best regards CHOUM my games are always without import companies and no seaports at all AI is opening mines as they nee...
- Thu Jan 09, 2025 10:20 am
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Re: How do you set product that has to be researched?
Confused...that's easy I know! SO currently I manufacture a item either in factory with the RAW MATS that are needed. I then sell the item in a store. You can do that without setting up any R&D. You can setup a product to not be available until a certain year, then when that year is equal to ga...
- Sun Jan 12, 2025 12:15 am
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Re: MOD Kits for version 11.0.x available for download
uh no idea how this happened now its the right one https://drive.google.com/file/d/1JA3m85TbzBHnidskzjcrhW84bXDZXsDn/view?usp=drive_link and the mod is kinda a throw together with plenty stuff from an old RW 10.29 (from 2016) and some changes over the years including full re -nvention, stripped down...
- Sun Jan 12, 2025 4:45 pm
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Re: Real World Mod Version 14.1 for Version 11.0 and Service Industry DLC
Hi Piermario, I really like your MOD. Do you know if it is possible to change the transport type of frozen meat and fish from General Cargo to Refrigerated Cargo? Or is this not possible for farm products? Best regards its possible though, i got all frozen stuff in refrigerated myself, you can defi...