Search found 78 matches
- Tue Dec 03, 2024 1:23 pm
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Re: add linux support with Wine
No it just works
- Wed Dec 04, 2024 4:44 am
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Re: add linux support with Wine
Here's a better way i just thought of, 1:download the caplab installer 2:go to lutris and click add game and click install game from executable 3: complete the install 4:go to caplab in lutris and click configure and game options see the wine prefix option that's where lutris installed caplab if bla...
- Wed Dec 04, 2024 10:13 am
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Re: add linux support with Wine
Nope everything looks good
- Sun Dec 08, 2024 9:35 am
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Re: [MOD] Magitek v1.11
I have made a big update of Magitek (version 1.11), a full list is provided in the changelog but the main changes are: - Many existing products now have better looking images. - New images added for the processing units of the new magical livestock and for the service firms. - New apartment building...
- Mon Dec 16, 2024 8:37 pm
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Re: Challenge Game: Tech Corp from Crisis to Comeback in version 10.0.50
I just recorded a YouTube video on how I achieved the main goal. For sure, the community will find more optimized strategies to maximize the result of the challenge game. This video holds as an example how to accomplish the challenge game. At the same time, feel free to find a more effective approac...
- Mon Dec 23, 2024 4:30 am
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Advanced Modding Guide
Hi, I have written an advanced guide to modding Capitalism Lab to supplement the main modding guide on the Capitalism Lab website: https://www.capitalismlab.com/mod/ . This is an advanced guide to modding Capitalism Lab – this PDF will provide extensive details into the inner workings of modding the...
- Sat Dec 28, 2024 9:13 am
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Re: Advanced Modding Guide
Note: I have made some additional updates to the guide now.
Mainly to add some details on modifying existing assets such as buildings (including images and stats) and also I added details on making small product images (and explaining why it is needed).
Mainly to add some details on modifying existing assets such as buildings (including images and stats) and also I added details on making small product images (and explaining why it is needed).
- Wed Jan 01, 2025 5:54 pm
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Real World Mod Version 14.3 for CapLab Version 11.0 and Service Industry DLC
Real World Mod Version 14.3 Released for Capitalism Lab! Real World Mod version 14.3 is now available. This version is fully compatible with Capitalism Lab version 11.0 and the Service Industry DLC . What’s New in Real World Mod 14.3? 1. Logistics Company for the Service Industry DLC - Introduced t...
- Wed Jan 08, 2025 9:04 am
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Re: [MOD] Magitek v1.11
I have uploaded a later version now, which has music tracks in it. https://drive.google.com/file/d/1kTj2FanigpzXglrhVpIlZfnN_OsJ8Q9J/view?usp=sharing The latest version 11.0.24 can now auto download your Magitek mod v1.13 with the music files. This version also has this change: When the game cannot...
- Wed Jan 08, 2025 8:26 pm
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city survivial + 100% product reinvention
Hello player friends, I'd take some time to share my tips on hard city survivial with 100% product reinvention, no seaport and many competitors, only semi-product for import companies. As i'll have not the time to do all this evening i'll add some posts in the next days if needed ;). First rules : t...