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by Mrskinny
Fri Dec 05, 2025 11:47 am
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Option to Move time forward in increments and auto-pause (pseudo turn-based)

I'd love to see how the game plays if you had a setting that sort of made it like a turn-based experience, e.g.:

- Time naturally sits in paused state
- Player presses key and simulation moves forward 30-days (can be user-defined) at max speed
- Game immediately auto-pauses again

This would be ...