Search found 20 matches
- Fri Mar 15, 2019 4:50 am
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Re: Interface Improvement Suggestions
Hi guys, One suggestion would be to improve the presentation & analytics of cost & price information in the manufacturing screen, as well as the average per unit. It would be helpful if you could split variable and fixed costs, and allow pricing to be set by specifying a given mark-up (e.g. ...
- Thu Nov 21, 2019 11:58 am
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Re: Interface Improvement Suggestions
I would like to see Mines improvement . Apologies if this is now enacted. I have to get my calculator out because When I buy a mine I have to calculate the cost of the mine into the resource it has, to come up with the correct price, otherwise although the mine shows it's in positive, you end up at ...
- Wed Nov 22, 2023 12:41 pm
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Re: Poll: Batch switching for media firms in advertising list
Just hire a CMO and set him to only use your own or subsidiary media. Problem solved.
- Mon Feb 26, 2024 10:39 pm
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Management policy: Prefer own media firms
Hello, I always strive to have my own media in each city. If all is under my company, I would just max the advertisement budget and be done with it. But this time I've acquiring some subsidiaries and if I do that, they'd require regular capital injections, which is very tedious. So I want to let the...
- Sun Apr 21, 2024 12:59 pm
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Re: Crop growing based on location
[...] From the gameplay perspective, why do you think adding these features will make the game more fun to play? Any concerns about too much micromanagement? If the AI executives will eventually do all the tedious micromanagement, will it be worthwhile for the dev team to implement it when the play...
- Mon May 20, 2024 8:13 pm
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Re: Labelling and Private Labelling
I don't think there is a difference between labelling in a warehouse and a store. I think it is just a different name for the same thing. Basically the idea of Private Labelling is that when you purchase a product it will have a brand rating, which can be increased via advertising. A private label c...
- Thu May 30, 2024 12:15 pm
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Re: Planned AI improvement in the next major version 10.1
i dont have any issue with it as an optional setting, but how would this work with prices ? I've asked the dev team. The plan is to only improve the AI's ability to expand by setting up retail stores and factories more effectively. Their abilities in changing prices will not be affected. To be clea...
- Fri Jul 19, 2024 12:54 pm
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Quality-of-Life Improvement in upcoming v10.1: Showing Products from All Floors
Quality-of-Life Improvement in upcoming v10.1: Showing Products from All Floors When you open the Firm detail window for businesses spanning multiple floors, you'll instantly see a visual showcase of all products from every level of your operation. This quality-of-life improvement allows you to: • Q...
- Wed Jul 31, 2024 9:45 am
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Re: Calculator of production capacity and sales.
I like the idea, and I did capture lots of data of the game by doing experiments. I have also did research on the data file of the game provided in the MOD guide. Based on the data and all the experiment I have done, I can find the formula of the calculation, without hacking the game. So I know what...
- Sun Sep 01, 2024 5:59 pm
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Re: Suggestions for Mansion Improvements
all buildings are unrealistically cheap to build not just mansions, it would be even stranger to me if a mansion cost 20 million and i can build a whole supermarket for 100k. i still think mansions should be taken entirely off the base map, and if you build a mansion its in its own seperate area, wh...