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by anjali
Sun Jan 19, 2025 10:45 pm
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Re: Natural Resources Lines

Are there script lines for adjusting the amount of natural resources per deposit and/or their extraction rate? you can define the size of deposits (smaller) + the extracted amount more or less per day ... more resources per site only via natural_resource.dbf in Column RES_QTY for script lines [SPEC...
by mdemircan2
Sun Feb 02, 2025 1:40 pm
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Re: AI & Game Data

The reason I've repeatedly for years asked for the financial data at a great level of details over a period of years (10-20) to be exported into a .csv was so that we could do things like this with the data either manually (say a student learning data science / analysis) or by leveraging AI. **** I...
by David
Tue Feb 11, 2025 7:17 am
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Re: Temporarily Idle Reset

Good suggestion! I've forwarded it to the dev team.
by Wall Rd
Sat Mar 01, 2025 10:25 am
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Re: Let us transfer techs between subsidiaries for free

I think it should be easier to transfer techs, but I don't think it should be for free for the same reason other transfers should not be free (helps to prevent potential manipulation). Agree 100%. Make all assets transferable, not only Firms. Ideally, R&D expense in any entity should be capital...
by Pietro
Mon Mar 10, 2025 12:06 am
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Re: A collection of tips for using AI in mod development

Hey that's nice ! Those AI keep progressing, last time I tried they weren't as good ! I gave it a new try after seeing this post, asking them to draw nice isometric building, and after testing various ones I wanted to mention : https://deepai.org/machine-learning-model/3d-objects-generator using a p...
by 13thscholar
Sun Mar 16, 2025 2:45 am
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Electric Car Scenario

Good Afternoon, firstly, thank you for bringing the electric car scenario to life, it is a true testament to you all that a discussion about an industrial upheaval of the modern era can be incorporated into a game through these very boards. What I'm missing is the scenario itself seems to have one u...
by Stylesjl
Sun Mar 16, 2025 10:21 am
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Re: Electric Car Scenario

Good Afternoon, firstly, thank you for bringing the electric car scenario to life, it is a true testament to you all that a discussion about an industrial upheaval of the modern era can be incorporated into a game through these very boards. What I'm missing is the scenario itself seems to have one ...
by Stylesjl
Mon Mar 17, 2025 10:00 am
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Re: Electric Car Scenario

This is fixed now.

While I was looking at the scenario again I also noticed that the player expertise is randomised as well:
NoAuto.png
I think this expertise should be set to Automobiles.
by 13thscholar
Wed Apr 02, 2025 11:54 am
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Re: How to use warehouse?

Generally it is to aid the constant flow of a product to stop bottlenecks. A warehouse will also have a higher capacity of inflow and outflow, increasing volume. Other creative uses I've tried; - purchase a product or range and use a private label unit for a kick-start of a brand build in retail (go...
by CallMeIcely
Fri Apr 04, 2025 4:46 pm
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Re: AI & Game Data

Just save it to a .csv automatically and then we can data mine from there.