[size=150][b]Advisor 1.4 — AI Analytics Department and a business newspaper[/b][/size]
For Capitalism Lab 12.0.92 · English and Russian · any LLM over an API, or a built-in analyst that works offline

Tired of guessing why a store is losing money and what to build next? Hire an [b]Analytics Department[/b]. It reads the real numbers of your game and explains what is going on and what to do. Once a year [b]"The Business Herald"[/b] comes out: who built what, who bought whom, and what the cities are short of.

[img]LINK_TO_en/01_advisor_answer.png[/img]

[b]Features[/b]
[list]
[*][b]The department is hired by an order through headquarters[/b]: small, medium or large team, with a salary. The bigger the team, the more it sees: your firms → competitors and shortages → "white spots" and a forecast.
[*][b]Chat in an in-game panel[/b] (the game keeps running). The Review, Prices, Competitors and Opportunities buttons insert a template you can refine: "…especially prospects in beef".
[*][b]Concrete product advice[/b]: what to make cheaper, what to raise and by how many percent, where to restock, where to change the supplier.
[*][b]What to produce[/b]: the factory recipe, who supplies each raw material and where, whether there is enough, cost vs selling price. Plus semi-finished goods in short supply: steel, fabric, flour, engines.
[*][b]Causes of losses[/b] for every firm, competitor threats, "white spots", housing shortages.
[*][b]Built-in analyst[/b]: no internet or no key — the same calculations are shown as tables.
[*][b]"The Business Herald"[/b] every January 1 (HTML with an archive), with sections picked by checkboxes.
[*][b]Memory[/b]: standing instructions for the advisor, chat history, checking past advice.
[*]DeepSeek, OpenRouter, Google Gemini, Anthropic Claude, LM Studio, Ollama — any OpenAI-compatible API.
[/list]

[img]LINK_TO_en/03_what_to_produce.png[/img]
[img]LINK_TO_en/02_button_template.png[/img]
[img]LINK_TO_en/04_department.png[/img]
[img]LINK_TO_en/06_newspaper_issue.png[/img]

[b]Installation[/b]
[list=1]
[*]Close the game.
[*]Unpack the archive and run [b]install.bat[/b].
[*]Choose the language. A Steam install of the game is found automatically.
[*]Optionally pick a provider and enter an API key. You can skip this: the built-in analyst works without it.
[*]In the game, build headquarters, open the Analytics Department tile (Ctrl+F9) and go to the Department tab.
[/list]
To remove the mod, run [b]uninstall.bat[/b]: it restores the original game files. The mod does not change CapMain.exe. A detailed guide is included (GUIDE_EN.md).

[b]Good to know[/b]
[list]
[*]The mod installs a plugin loader in place of swscale-8.dll (the original is kept as swsorig.dll). If a Steam update restores the file, run install.bat again.
[*]Only your game's numbers and your questions are sent to the AI provider. The key is stored in ADVISOR\advisor.ini, so don't share that file.
[*]The panel screenshots are drawn by the mod itself using sample data. The English newspaper screenshot is the built-in template issue, made without the AI.
[/list]

[b]Download:[/b] LINK_TO_ARCHIVE

Feedback and bug reports are welcome. If something doesn't work, attach ADVISOR\advisor.log (without your API key!).
