[HEADER]
Title=Capitalism Lab script #02
Description=This is a testing script.

[ENVIRONMENT]
Number of Cities=5
Your Start-up Capital=Moderate 
Random Events=Occasional 
Game Starting Year=1990
Retail Store Type=Many
Technology Disruption=On
Macro Economy Realism=High
Inflation=On
Inflation Strength=Normal

[COMPETITORS]
Number of Competitors=22
Competitor Start-up Capital=High
Competitor Aggressiveness=High
Competitor Expertise Level=Moderate
Show Competitor Trade Secrets=Yes
Competence of Local Competitors=High 

[IMPORTS]
Consumer Goods Seaports=2
Industrial Goods Seaports=2
Constant Import Supply=No
Import Quality=Moderate 

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[MAIN GOAL]
Goal Title=Main Goal 
Goal Description=This is your main goal. Capitalism Lab is an expansion for Capitalism 2 with a host of new features and improvements, for experienced users of Capitalism 2. If you are new to the Capitalism series, you are recommended to get your hands on Capitalism 2 first, which contains well crafted tutorials for learning the game. You may check out Capitalism 2 web site at www.capitalism2.com
Why is it called Capitalism Lab? The word "Lab" implies that Capitalism Lab, after its initial release, will continue to evolve. Our development team will implement experimental gameplay into it and communicate with the gaming community to get their feedback about the new features and improvements. 

Goal Available Year=1991
Number of Game Years=20

[MAIN GOAL VALUES]
Player Wealth=50

Player Company Annual Revenue=200
Player Company Annual Profit=20
Player Company Net Worth=80
Player Company Market Cap=120

Controlled Companies Annual Revenue=500
Controlled Companies Annual Profit=50
Controlled Companies Net Worth=160
Controlled Companies Market Cap=250 

Number of Controlled Companies=2

Total number of Employees=95
Operating Profit Margin=10
Return on Equity=5
Stock Price=88
Ownership=50
Number of Product Classes Being Produced=3
Number of Product Types Being Produced=10

[MAIN GOAL INDUSTRIES]
Retail
Farming 

[MAIN GOAL PRODUCTS]
Beverage
Computer
Snacks

[MAIN GOAL REWARDS] 
Score change=50
Corporate Cash change=5000000
Player expertise change=retail, 5
COO expertise change=farming, 15 
CTO expertise change=research and development, 16
CMO expertise change=marketing, 18

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[SUBGOAL]
Goal Title=First Subgoal 
Goal Description=This is your first subgoal. Capitalism Lab is an expansion for Capitalism 2 with a host of new features and improvements, for experienced users of Capitalism 2. If you are new to the Capitalism series, you are recommended to get your hands on Capitalism 2 first, which contains well crafted tutorials for learning the game. You may check out Capitalism 2 web site at www.capitalism2.com
Why is it called Capitalism Lab? The word "Lab" implies that Capitalism Lab, after its initial release, will continue to evolve. Our development team will implement experimental gameplay into it and communicate with the gaming community to get their feedback about the new features and improvements. 

Goal Available Year=1990
Number of Game Years=1

[SUBGOAL VALUES]
Player Wealth=20

Player Company Annual Revenue=100
Player Company Annual Profit=10
Player Company Net Worth=50
Player Company Market Cap=60

Controlled Companies Annual Revenue=250
Controlled Companies Annual Profit=25
Controlled Companies Net Worth=80
Controlled Companies Market Cap=125 

Number of Controlled Companies=5

Total number of Employees=105
Operating Profit Margin=5
Return on Equity=15
Stock Price=150
Ownership=60
Number of Product Classes Being Produced=2
Number of Product Types Being Produced=15

[SUBGOAL INDUSTRIES]
Manufacturing 

[SUBGOAL PRODUCTS]
Apparel
Computer 
Drugs

[SUBGOAL REWARDS] 
Score change=10
Personal cash change=1000000
Player expertise change=retail, 10
COO expertise change=farming, 12 

[SUBGOAL PENALTIES] 
Score change=-10
Personal cash change=-1000000
