Improved Realism for Corporate Brand Strategy

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Re: Improved Realism for Corporate Brand Strategy

by David » Tue Aug 14, 2012 7:28 am

They are on a class of their own. The new patch has been released. You may give it a try and see if you have any questions/feedback.

Re: Improved Realism for Corporate Brand Strategy

by mwyeoh » Mon Aug 13, 2012 3:07 pm

Hi David

This is quite an exciting new feature, and will probably render some of my current strategies useless (Or atleast much harder to implement)

On second look though, quite a few product lines are missing from the stated "Mega classes" does that mean they are on a class of their own? Or you just havent gotten around to classifying all of the proucts into categories?
And if the are on a class on their own, how will this affect the new megaclass system?

Re: Improved Realism for Corporate Brand Strategy

by mwyeoh » Fri Aug 10, 2012 12:16 pm

Hi David does that mean a new class is being added too? (Mega class)
So that we will have 4 branding styles to choose from? (Unique, Range, Mega, Corporate)?

Improved Realism for Corporate Brand Strategy

by David » Fri Aug 10, 2012 11:02 am

We are currently working on improving the Realism for Corporate Brand Strategy and will release an update next week for it.

In the meantime, you may check out this page for details:
http://www.capitalismlab.com/improved-r ... ategy.html

Please note that the new version will use a different save game format and therefore the current Challenge Game will end early next week and we will release a new challenge game shortly after the patch release.

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