by jbvisual » Thu Mar 01, 2018 10:21 pm
David wrote: ↑Wed Feb 28, 2018 12:10 pm
Classes such as "Semi products" need not 9 talents (90 total in 10 cities), but 900.
Actually new ones will become available after you have hired existing ones, so the total number of available talents is more than 9.
Hi David.
I just tried it, but no new Talents apair. (see screenshot).
It does not matter if i script with 4, 6, 10 or 15 cities. There are always 9 Talnta available in every class.
After hiring them, no new ones apair. (ik hire all the talents in every city)
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[quote=David post_id=23012 time=1519819840 user_id=67]
[quote]Classes such as "Semi products" need not 9 talents (90 total in 10 cities), but 900.[/quote]
Actually new ones will become available after you have hired existing ones, so the total number of available talents is more than 9.
[/quote]
Hi David.
I just tried it, but no new Talents apair. (see screenshot).
It does not matter if i script with 4, 6, 10 or 15 cities. There are always 9 Talnta available in every class.
After hiring them, no new ones apair. (ik hire all the talents in every city)