Bug in 1.952

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Re: Bug in 1.952

by alexzhz » Wed Sep 05, 2012 2:54 pm

Thanks David, thank you for your efficient work. Capitalism Lab has the potential to be the best business sim game, well done!

Re: Bug in 1.952

by David » Wed Sep 05, 2012 2:28 pm

The next patch will have code changes for preventing AI from building anything next to natural resources. In other words, within the +1 radius of a natural resource site, the AI will not build anything there.

Re: Bug in 1.952

by alexzhz » Tue Sep 04, 2012 3:50 pm

Re: Bug in 1.952

by David » Tue Sep 04, 2012 3:17 pm

Could you provide me with your saved game via Dropbox?

You may check out this post about how to send saved games via Dropbox:
http://www.capitalismlab.com/forum/view ... f=10&t=487

Bug in 1.952

by alexzhz » Tue Sep 04, 2012 3:10 pm

The last silica mine was just exhausted, what can I do if I want to build a new silica mine in this situation as shown in the picture, especially the land next to the mine is owned by other players and there is no other silica to be used?
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