by Leduc » Thu Apr 16, 2026 9:42 pm
I have switched on this option in my current game using my experimental DLC, and I found it to be a very good addition.
Giving the AI the ability to establish new cities makes the world feel more dynamic, but it also has a very practical effect on how the map evolves over time. When this option is disabled with me the only one who can found new cities, I have repeatedly ended up with a saturated and visually “heavy” map, which becomes less pleasant to play on in the long run.
With AI-created cities, the development is more spread out across the map and the game feels more airy and breathable. It reduces the feeling of having a single overbuilt region and instead creates a more balanced, living world as the game progresses.
This is real good addition.
I have switched on this option in my current game using my experimental DLC, and I found it to be a very good addition.
Giving the AI the ability to establish new cities makes the world feel more dynamic, but it also has a very practical effect on how the map evolves over time. When this option is disabled with me the only one who can found new cities, I have repeatedly ended up with a saturated and visually “heavy” map, which becomes less pleasant to play on in the long run.
With AI-created cities, the development is more spread out across the map and the game feels more airy and breathable. It reduces the feeling of having a single overbuilt region and instead creates a more balanced, living world as the game progresses.
This is real good addition.