Salary 0$ bug not fixed

Post a reply

Confirmation code
Enter the code exactly as it appears. All letters are case insensitive.
Smilies
:D :) ;) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :!: :?: :idea: :arrow: :| :mrgreen: :geek: :ugeek:

BBCode is ON
[img] is ON
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: Salary 0$ bug not fixed

Re: Salary 0$ bug not fixed

by David » Tue Dec 17, 2013 12:25 am

This will be fixed in the new patch v2.3.06.

Re: Salary 0$ bug not fixed

by Black » Mon Dec 16, 2013 8:37 pm

Yes, i was using a script but didn't specify salary modifiers in [SPECIAL RULES]. Now it's working. I also think defaults should be set to 100.

Re: Salary 0$ bug not fixed

by Esoteric Rogue » Mon Dec 16, 2013 2:28 am

I can confirm that it does work, in some circumstances. I started up a new game without using a script, only built a headquarters and hired a COO. I ran the game for 1 day and the income statement shows I am paying salaries.

Image

If you are using a script, I noticed that the defaults, that is, the values used when not specified, are not 100, as I thought was indicated by the documentation, but rather 0. You'll have to include these lines for default behavior.

Code: Select all

[SPECIAL RULES]
CEO Salary Modifier=100
COO Salary Modifier=100
CTO Salary Modifier=100
CMO Salary Modifier=100

Salary 0$ bug not fixed

by Black » Sun Dec 15, 2013 7:33 pm

I am still having this bug in 2.3.05C Beta. It does not get fixed? Can someone confirm?

Top