Capitalism World 4.0 - Entertainment/Medical Edition

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Arcnor
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Capitalism World 4.0 - Entertainment/Medical Edition

Post by Arcnor »

Hello everyone!

Well I finally was able to finish the updated version of the Mod. Welcome to Capitalism World 4.0, the newest version.

Here are some of the new features:

- Fully compatible with Digital and Banking DLC

- New Entertainment Industry
CapWorldMod01.png
CapWorldMod01.png (283.15 KiB) Viewed 19851 times
- New Medical Industry
CapWorldMod02.png
CapWorldMod02.png (308.1 KiB) Viewed 19851 times
- Amusement Parks
CapWorldMod03.png
CapWorldMod03.png (329.61 KiB) Viewed 19851 times

Please let me know if you run into any problems.

Get it here: "https://www.moddb.com/mods/capworld-40- ... pworld-4-0"
saffgee
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Re: Capitalism World 4.0 - Entertainment/Medical Edition

Post by saffgee »

Looks good - congrats !
ConlanSykes
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Re: Capitalism World 4.0 - Entertainment/Medical Edition

Post by ConlanSykes »

Seems like it’s still being validated any way for an alt link to download?
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David
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Re: Capitalism World 4.0 - Entertainment/Medical Edition

Post by David »

I've sent an email to ModDB.com's admin requesting them to approve this mod in a timely manner.
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Re: Capitalism World 4.0 - Entertainment/Medical Edition

Post by paulwoman »

If the wait is too long, I could give a link to the server I use for translation or send the file.

It is even possible to propose it on discord ^^

That said, I think it will be faster if we have access to the file via google drive
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David
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Re: Capitalism World 4.0 - Entertainment/Medical Edition

Post by David »

I've received the following reply from ModDB:

"The user in question requires at least five images attached to the mod page before it can be verified. If the nature of the mod is mechanic and thus does not easily lend itself to screenshots, they should instead upload it as an addon to your game page."

Arcnor, could you please upload screenshots of your mod to fulfill the requirement?
Arcnor
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Re: Capitalism World 4.0 - Entertainment/Medical Edition

Post by Arcnor »

David wrote: Wed Sep 29, 2021 8:20 am I've received the following reply from ModDB:

"The user in question requires at least five images attached to the mod page before it can be verified. If the nature of the mod is mechanic and thus does not easily lend itself to screenshots, they should instead upload it as an addon to your game page."

Arcnor, could you please upload screenshots of your mod to fulfill the requirement?
Sorry, everyone... I missed this requirement. I've added the files so it should be Live now just pending Mod DB's final approval.
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David
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Re: Capitalism World 4.0 - Entertainment/Medical Edition

Post by David »

The mod has been approved on ModDB.com.

I have downloaded and installed it. The new service types look very interesting!
choum
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Re: Capitalism World 4.0 - Entertainment/Medical Edition

Post by choum »

Hi, is there a doc or a wiki to understand new buildings?
I think that i'll love utilities. But doctors are more foggy, they grow in a farm LOL.
What is the production speed of new big factories?
etc ;)

Anyway thanks for this mod that seems amazing!
Arcnor
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Re: Capitalism World 4.0 - Entertainment/Medical Edition

Post by Arcnor »

choum wrote: Sun Oct 03, 2021 8:52 am Hi, is there a doc or a wiki to understand new buildings?
I think that i'll love utilities. But doctors are more foggy, they grow in a farm LOL.
What is the production speed of new big factories?
etc ;)

Anyway thanks for this mod that seems amazing!

I'll work on putting a doc together on the new components and get it out here for everyone.

Yes, the doctors have to be "education/grown" so they can be used as input in the service. Basically, the farm is the only component in-game that allows for basically creating something from nothing. If I had developer control for the day, I would make it where the input was building-specific (i.e. doctors could only be grown at Colleges).
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