When using the script the game is ridiculously slow after the 10 year AI head start. Like 10 seconds per day. Is it like this for everyone? How do we fix this?
Also the Manufacturer's window appears to be broken? I can't see behind the product list:
https://imgur.com/a/Tzh0uDw
Using 1440p borderless windowed.
(MOD) REALWORLD 11.5 (it requires Digital Age DLC to run) by Piermario
-
- Posts: 10
- Joined: Mon Jan 23, 2017 8:30 pm
-
- Posts: 4
- Joined: Wed Mar 13, 2019 12:35 am
Antibiotics in realworld
Thanks for the great mod, I'm really enjoying the playthrough.
I made a drugs-sector script for this playthrough, and I have noticed that it is extremely difficult to boost market share for antibiotics no matter how many full capacity factories I launch. It isn't a matter of competition - I seem to be the only ones making them, except for sea ports. No big deal, but I thought I should raise the issue.
Cheers
I made a drugs-sector script for this playthrough, and I have noticed that it is extremely difficult to boost market share for antibiotics no matter how many full capacity factories I launch. It isn't a matter of competition - I seem to be the only ones making them, except for sea ports. No big deal, but I thought I should raise the issue.
Cheers
-
- Posts: 1
- Joined: Thu Mar 14, 2019 7:17 am
Re: (MOD) REALWORLD 11.34 FULL (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)
Thanks so much for the tutorial. I was confused by the whole setting up things.David wrote: ↑Sun Jan 13, 2019 10:19 amPlease see the instructions at https://www.capitalismlab.com/mod/how-to-use-a-mod/
Guide: Safety Gates for stairs - Kitchen's tips
-
- Posts: 2
- Joined: Tue Jan 15, 2019 4:16 am
Video Game Console Production Bug
Hi, I first want to say that I really enjoy playing this RealWorld mod!
I noticed that when I try to manufacture video game console of Toy subgroup in a factory, the factory takes the required raw materials and does not produce videogame console. I tried factory organization both through manually and through pre-defined ones, but none of them seem to make factory produce a single videogame console.
Is there any solution or workaround that I can use?
Anyway, thank you for the great mod!
I noticed that when I try to manufacture video game console of Toy subgroup in a factory, the factory takes the required raw materials and does not produce videogame console. I tried factory organization both through manually and through pre-defined ones, but none of them seem to make factory produce a single videogame console.
Is there any solution or workaround that I can use?
Anyway, thank you for the great mod!
- Paxman
- Posts: 1
- Joined: Tue Mar 19, 2019 9:51 pm
Re: (MOD) REALWORLD 11.34 FULL (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)
Does anyone know of a way to insert more logos into this mod? I like making my own to add a little more immersion for myself but the mod doesnt register them inside the logo folders. They're the same size and file types as the rest. What more needs to be done?
-
- Mod Expert
- Posts: 301
- Joined: Sat Jan 28, 2017 2:28 pm
Re: (MOD) REALWORLD 11.34 FULL (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)
If you are not "packing" anything you are doing it wrong.
Cutting a long story short, if you are familiar with how mods are made, then likely you just haven't added the new logo names to the master list. If you are not familiar with how mods are made, then it is a much longer story unfortunately....
Cutting a long story short, if you are familiar with how mods are made, then likely you just haven't added the new logo names to the master list. If you are not familiar with how mods are made, then it is a much longer story unfortunately....
-
- Level 3 user
- Posts: 85
- Joined: Sun Sep 16, 2018 6:11 am
- Has thanked: 4 times
- Been thanked: 4 times
Re: (MOD) REALWORLD 11.34 FULL (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)
Thanks for this mod, it's my favorite one, for this reason, I like to some little suggestion let it for realistic and reasonable.
1. For Hamburger's ingredients, I just wondering why hasn't bread on it?
instead of two of meats ingredients in one of Hamburger?? also onions is very low costs, maybe don't have to need to count it in?
2. For Instant Food ingredients, I just wondering why hasn't noodle on it?
instead of soy flour in it? maybe you want to add flavors? but I tell you a true that costs of noodle much higher than flavors, because most of flavors are make by synthetic chemicals.
3. All the Canned foods need a long paper around it, also need go through printing house, also maybe create a new product call " printed matter" or " printed packing paper " under ' Books and Magazines ' class, or by packing service class, but it'll be a brand new class in the mod.
Because every products needs to be packing by printed matter, so it's necessary to classify as a individual service.
thanks again for this amazing mod developer Piermario.
1. For Hamburger's ingredients, I just wondering why hasn't bread on it?

2. For Instant Food ingredients, I just wondering why hasn't noodle on it?

3. All the Canned foods need a long paper around it, also need go through printing house, also maybe create a new product call " printed matter" or " printed packing paper " under ' Books and Magazines ' class, or by packing service class, but it'll be a brand new class in the mod.
Because every products needs to be packing by printed matter, so it's necessary to classify as a individual service.
thanks again for this amazing mod developer Piermario.
I'm a Lucky man, with a brave heart to face of any difficulties of life!
- Sunlen
- Posts: 3
- Joined: Wed Apr 10, 2019 5:24 pm
Re: (MOD) REALWORLD 11.34 FULL (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)
Can i play on 5.6.24 + 3 dlc with mod 11.34?
- TheOldGuard
- Posts: 7
- Joined: Sat Apr 13, 2019 1:06 am
Re: (MOD) REALWORLD 11.34 FULL (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)
I'm trying to research Smart Phone. I need to research mobile-user-interface but it doesn't appear on any research tech list. Everything else is there such as touch-screen-tech and gps-navigation-tech but not mobile-user-interface. Any reason why..?
- David
- Community and Marketing Manager at Enlight
- Posts: 10442
- Joined: Sat Jul 03, 2010 1:42 pm
- Has thanked: 78 times
- Been thanked: 229 times
Re: (MOD) REALWORLD 11.34 FULL (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)
You have to research Desktop User Interface first, then Mobile User Interface will become available.