More reports

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Darcon
Level 2 user
Posts: 29
Joined: Wed May 14, 2014 6:33 pm

More reports

Post by Darcon »

I would love to see Income reports added for our player characters to better track income. Similar to the corporate income statement. Break down all the various sources of income and dividends received from each stock held including global stocks.
I also would still love to see the ability to compensate my staff with stocks in addition to their salary. Could make it part of the negotiation of raises too, offer them more stock and less cash when the budget is tight to keep them from leaving.

Kind of unrelated but could you remove the cheat code penalty for using the road tool? You can't rank up as an influential person if you use the road editor because it drops your score to 0 for using cheat codes. I absolutely love the road editor though, single handedly one of the best things you all have added to the game since Cap Lab started.

Thanks for the continued updates and additions. I've said it many times but I'm still amazed this game from so many years ago remains one of my top games I just keep playing.
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David
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Re: More reports

Post by David »

Kind of unrelated but could you remove the cheat code penalty for using the road tool? You can't rank up as an influential person if you use the road editor because it drops your score to 0 for using cheat codes. I absolutely love the road editor though, single handedly one of the best things you all have added to the game since Cap Lab started.
This will be done in the next post-release beta version 6.5.00. And the interface will be improved to allow for dragging with the mouse to build a road segment in a single mouse action.
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David
Community and Marketing Manager at Enlight
Posts: 10430
Joined: Sat Jul 03, 2010 1:42 pm
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Re: More reports

Post by David »

I would love to see Income reports added for our player characters to better track income. Similar to the corporate income statement. Break down all the various sources of income and dividends received from each stock held including global stocks.
I also would still love to see the ability to compensate my staff with stocks in addition to their salary. Could make it part of the negotiation of raises too, offer them more stock and less cash when the budget is tight to keep them from leaving.
Thanks for your suggestions.

I would recommend that you create a poll for your suggestion to gauge the community's interest in it. There would be a higher chance that the dev team will implement it if the interest level is high.

You could see some examples of the polls in the Suggestions forum at http://www.capitalism2.com/forum/viewforum.php?f=14
Darcon
Level 2 user
Posts: 29
Joined: Wed May 14, 2014 6:33 pm

Re: More reports

Post by Darcon »

David wrote: Fri May 15, 2020 3:42 pm
Kind of unrelated but could you remove the cheat code penalty for using the road tool? You can't rank up as an influential person if you use the road editor because it drops your score to 0 for using cheat codes. I absolutely love the road editor though, single handedly one of the best things you all have added to the game since Cap Lab started.
This will be done in the next post-release beta version 6.5.00. And the interface will be improved to allow for dragging with the mouse to build a road segment in a single mouse action.
That is awesome! Thank you!
Darcon
Level 2 user
Posts: 29
Joined: Wed May 14, 2014 6:33 pm

Re: More reports

Post by Darcon »

David wrote: Fri May 15, 2020 3:43 pm
I would love to see Income reports added for our player characters to better track income. Similar to the corporate income statement. Break down all the various sources of income and dividends received from each stock held including global stocks.
I also would still love to see the ability to compensate my staff with stocks in addition to their salary. Could make it part of the negotiation of raises too, offer them more stock and less cash when the budget is tight to keep them from leaving.
Thanks for your suggestions.

I would recommend that you create a poll for your suggestion to gauge the community's interest in it. There would be a higher chance that the dev team will implement it if the interest level is high.

You could see some examples of the polls in the Suggestions forum at http://www.capitalism2.com/forum/viewforum.php?f=14
Will do
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