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Re: Release Candidate of Capitalism Lab V11.0.45 now available

Posted: Wed Mar 05, 2025 2:33 pm
by ximen155
相同的错误

Re: Release Candidate of Capitalism Lab V11.0.45 now available

Posted: Wed Mar 05, 2025 3:32 pm
by David
ximen155 wrote: Wed Mar 05, 2025 2:05 pm 不行,还是退出
Please try this solution: https://www.capitalismlab.com/error-acc ... nt-folder/

Re: Release Candidate of Capitalism Lab V11.0.45 now available

Posted: Thu Mar 06, 2025 8:11 am
by ximen155
OK,已经解决

Re: Release Candidate of Capitalism Lab V11.0.45 now available

Posted: Thu Mar 06, 2025 10:49 pm
by NobleKnightmare
I've gotten this Error a few times upon quitting a game, whether going to the main menu or exiting to windows. I don't believe I'm doing anything in particular to trigger it, but I probably am, lol.

Re: Release Candidate of Capitalism Lab V11.0.45 now available

Posted: Fri Mar 07, 2025 5:34 am
by David
NobleKnightmare wrote: Thu Mar 06, 2025 10:49 pm I've gotten this Error a few times upon quitting a game, whether going to the main menu or exiting to windows. I don't believe I'm doing anything in particular to trigger it, but I probably am, lol.
Does the error occur consistently in the game every time you exit the game? If so, could you please provide us with your save game file ?

On the other hand, if it occurs randomly, please try this special patch v11.0.45B with special debug info for this bug:
https://caplab.b-cdn.net/CR11045B.zip

To apply the patch, extract the ZIP file to your Capitalism Lab program folder. You can open your Capitalism Lab program folder by right-clicking on the Capitalism Lab game app icon on your desktop and select “Open File Location” to open the folder.

When the bug happens again, please capture the screenshot with the error message that contains additional bug tracking info and post it here. Thanks.

Note for providing your save game file:
You can find save game files of Capitalism Lab from:
C:\Users\<your user name>\Documents\My Games\Capitalism Lab Post-Release Beta\SAVE

You may provide us with your save game file by posting it here on the forum as a ZIP file attachment or emailing the save game file to us at info@enlight.com.

If your save game file is too large for attachment, you may check out this post about how to send us large files: https://www.enlight.com/forum/viewtopic.php?f=13&t=2473

Re: Release Candidate of Capitalism Lab V11.0.45 now available

Posted: Fri Mar 07, 2025 3:56 pm
by rlatjud
CPU products were produced in mega factories.

The manufacturing level does not increase.

Does not advance to levels 2->3. When reach level 3, again 1 level.

(manufacturing capacity 1500 -> 1500 -> 1500 -> 1500 .....)

please. fix it.

Re: Release Candidate of Capitalism Lab V11.0.45 now available

Posted: Fri Mar 07, 2025 3:56 pm
by rlatjud
CPU products were produced in mega factories.

The manufacturing level does not increase.

Does not advance to levels 2->3. When reach level 3, again 1 level.

(manufacturing capacity 1500 -> 1500 -> 1500 -> 1500 .....)

please. fix it.

Re: Release Candidate of Capitalism Lab V11.0.45 now available

Posted: Fri Mar 07, 2025 4:00 pm
by David
rlatjud wrote: Fri Mar 07, 2025 3:56 pm CPU products were produced in mega factories.

The manufacturing level does not increase.

Does not advance to levels 2->3. When reach level 3, again 1 level.

(manufacturing capacity 1500 -> 1500 -> 1500 -> 1500 .....)

please. fix it.
Please see this post about the same issue: viewtopic.php?p=44261#p44261

Re: Release Candidate of Capitalism Lab V11.0.45 now available

Posted: Fri Mar 07, 2025 4:18 pm
by rlatjud
I can a little english. sorry.

As far as I understand, the CPU output is fixed due to balancing issues.

That's why i need to build more CPU factories.

is that right?

Maybe I didn't update too much. I was surprised that it was so different from the previous version.

thank you.

Re: Release Candidate of Capitalism Lab V11.0.45 now available

Posted: Fri Mar 07, 2025 4:24 pm
by David
rlatjud wrote: Fri Mar 07, 2025 4:18 pm I can a little english. sorry.

As far as I understand, the CPU output is fixed due to balancing issues.

That's why i need to build more CPU factories.

is that right?

Maybe I didn't update too much. I was surprised that it was so different from the previous version.

thank you.
Yes, it was changed to fix the issue described in viewtopic.php?p=44261#p44261 in the game without MODs.

The problem you encountered with the mega-factory is a mod-based game, which still has the issue because of the logic explained in the above post.