Re: Logistics, quantities, labor costs, shipping costs.
Posted: Fri Mar 01, 2013 11:10 pm
This is one of the most fascinating topics on this forum at the moment. *sips coffee*
Capitalism 2 and Capitalism Lab Official Forum
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I really love learning about the mechanics of the game, maybe more than playing, lol.WilliamMGary wrote:This is one of the most fascinating topics on this forum at the moment. *sips coffee*
Well, I'd assume someone with less money to spend is going to be much more concerned about price, willing to compromise on quality, but significantly less concerned with brand.Esoteric Rogue wrote:So, the Real Wage Rate influences Price Concern in the manner of low Wage means High price concern. But how are Quality and Brand lowered to compensate? If PC increase by 10%, do QC and BC each drop 5% evenly, or is it different?
Edit: It's different, but I wonder if it's random or based on something else.
When I've looked to produce a new product, I've often looked at what materials competitors were selling. They can often sell stuff for a good price, especially considering the overhead and labor costs. The real profits may be in the finished product and retail sales. There may be profit to be had in supplying that material yourself, but that requires much more investment, and you may get better returns on investment using that money elsewhere for now. You can always start producing that material yourself later after your product starts selling and your usage of that material is more stable and significant.Esoteric Rogue wrote:Now, about the whole want to compare prices for cheaper buy lower quality goods. I just want to offer some fuzzy math to show it's not often that it's applicable.
First, and just a bit offhand, when I looked at my blazer to do quality analysis, well, I'm the only provider of Textile, so no choice. I was the only provider of Linen, so no choice. I did have a choice for Dye, but I was the best choice for quality and price. So sometimes (or usually) there's no choice.
Also, if there is a choice between you and a competitor, choose yourself. It should be self-evident in almost all cases.
It is true that many products are most affected by tech rather than component quality. But I think that small difference adds up. I mean, sure, going from 30 to 100 tech on a product that is 70% or 80% dependent on tech is huge. But that's for that one item. But a difference in quality in some material that affects 10% of many things will add up as well, but just be spread among many things. And if you still find it's just not significant enough, then maybe you should have been seeking cheaper priced and lower quality materials, since material quality apparently doesn't matter. (You've mentioned that you realized this dilemma already.)Esoteric Rogue wrote:Also, a components quality isn't that significant. This is the fuzzy math, and I want to check out the most significant it can be.
First, on average, only 50% of it is materials instead of tech. Then, if you have three components, well, a third of 50% is 17%. Now, that's just to get the product quality. When it comes to sales, we know that perhaps a third of the overall rating is actually quality. So, we're now down to 6%. So, if you were decided upon one of three components where you could choose quality 80 or quality 40, well the difference is 40. But the effect on overall rating will only be 6% of that or 2.4.![]()
I've noticed that about sofas and beds and some other products. But the reason timber contributes so much more to the quality of beds is because more timber is used (120 for bed versus 30 for sofas). The quality effect of the timber on beds is a little more potent because it accounts for 50% of quality unlike the 10% for sofas (so 120 timber contributes 50%, versus 30 timber contributing 10%... so you get slightly more quality contribution for each timber used in the bed). Sofas and bed also have a similar market price (about $300). So each pound of timber used in sofas contributes about the same increase in quality and value as each pound used in beds.Esoteric Rogue wrote: Edit to add another note: usually the difference in qualities is less than 40. In a 25 year old game, I see 4 wool suppliers that only have a difference of quality of 10. 4 suppliers of Timber was the most significant I see, ranging from 83 to 56, only a difference of 27. 27*.5*.4 ~= 5 overall for a bed, but only 27*.1*.4 ~= 1 for a sofa.