Page 2 of 19

Re: [MOD] REALWORLD 6.1 by Piermario

Posted: Wed Dec 24, 2014 11:29 pm
by piermario
Hello you have to expand with winrar and put all in mod folder.

Re: [MOD] REALWORLD 6.1 by Piermario

Posted: Fri Dec 26, 2014 5:16 am
by ffg355
Thanks a lot!

Re: [MOD] REALWORLD 6.51 by Piermario

Posted: Tue Dec 30, 2014 8:50 pm
by piermario
Ciao this is Realworld vers. 6.51, another update with products add, pics fix and i do a big fine tuned.
It works with latest stable release of Capitalism Lab 2.6.22.
Now we have 438 products + 62 farm crops + 12 farm livestock + 24 farm livestock products + 21 natural resources, etc....
Every product has a starting date to be invented.
The mod works fine with my 10 five million cities script, to create biggest market (50.000.000 people like a medium country), you find in same .rar file.

If you want all products already knows you start with script 2000 otherwise you can start with script 1900.
Any feedback or suggestion are welcome and will discute in this thread.

Enjoy!
http://www.filedropper.com/realworld652

Re: [MOD] REALWORLD 6.51 by Piermario

Posted: Wed Dec 31, 2014 2:26 pm
by cbtendo
there's a problem with 6.51. I got an infoguide.cpp error, line 640
its one of the food product

Re: [MOD] REALWORLD 6.52 by Piermario

Posted: Wed Dec 31, 2014 3:14 pm
by piermario
This is the fix 6.52
Sorry for the problem
Happy new Year!

http://www.filedropper.com/realworld652

Re: [MOD] REALWORLD 6.52 by Piermario

Posted: Wed Dec 31, 2014 8:16 pm
by smith121362
Would it be possible to get your MOD source files?

Re: [MOD] REALWORLD 6.52 by Piermari

Posted: Fri Jan 02, 2015 12:48 am
by Gamechangernation
Thank u....but is there a way u could add 1 or 2 African-American CEO reallife pics and Names to the game. Thank u.....above all Id like to say a Job well done on the Real World Modding u do. Great Job!!!!!!!!!

Re: [MOD] REALWORLD 6.52 by Piermario

Posted: Sat Jan 03, 2015 7:50 am
by piermario
Ciao here's the full RealWorld 6.60 mod folder for the community.
You can add your own products, person, logos etc... and modify what you want...
I'm waiting also for your works!
Enjoy!

http://www.filedropper.com/realworld660full

Re: [MOD] REALWORLD 6.52 by Piermario

Posted: Sat Jan 03, 2015 9:40 am
by aadje93
How do i install it?

It doesn't seem to work if i put it in mygames -> caplab -> script map

Please help me :)

Greetings
Aadje93

Edit using the 6.52 version, latest game version and playing on Windows 7 :)

Want to add, i see "load script", i can select the 1990 or 2000 for 10 city mod, but i don't see realworld mod (placed them all in script folder)

EDIT: FIXED! You need to manually make a MOD folder (in captial) in your install directory, and then place the txt + res files there. Then you can load it from the in-game mod folder. Also the reason why the in-game mod folder button didnt work, there was no folder lol (fix this in the installer please :) )

Re: [MOD] REALWORLD 6.52 by Piermario

Posted: Sat Jan 03, 2015 4:27 pm
by Gamechangernation
is this a simple mod to install and edit. any help would be appreciated. thanx. Not realy understanding How the editing of a Mod works. Please anybody somebody help. I guess my main question is can I add my own pic and how do I that if possible?


Thanx in advance :D :D :D :D :D :D :D




Update: I downloaded realworld 6.60 and at thi s point need help editing and then putting it as a MOd in my game Cap lab