Capitalism Lab Official Release version 10.0.61 Patch

General discussions about the release versions of Capitalism Lab
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yuyang
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Re: Capitalism Lab Release Candidate version 10.0.21 Patch

Post by yuyang »

:?: :?: :?:
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David
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Re: Capitalism Lab Release Candidate version 10.0.21 Patch

Post by David »

yuyang wrote: Thu Jun 06, 2024 3:36 pm:?: :?: :?:
We will investigate the problem.

Could you please provide us with your save game file and let us know the following?
1) Which version of Capitalism Lab you are using. You can see the version number on the top-right of the main menu.
2) The exact steps for triggering the bug with the save game
3) If your savegame uses a MOD, please let us know the name of the MOD and the MOD's version number.

You can find save game files of Capitalism Lab from the C:\Users\<your user name>\Documents\My Games\Capitalism Lab\SAVE

You may provide us with your save game file by posting it here on the forum as a ZIP file attachment or emailing the save game file to us at info@enlight.com.

If your save game file is too large for attachment, you may check out this post about how to send us large files: https://www.enlight.com/forum/viewtopic.php?f=13&t=2473
yuyang
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Re: Capitalism Lab Release Candidate version 10.0.21 Patch

Post by yuyang »

David wrote: Thu Jun 06, 2024 6:25 pm
yuyang wrote: Thu Jun 06, 2024 3:36 pm:?: :?: :?:
We will investigate the problem.

Could you please provide us with your save game file and let us know the following?
1) Which version of Capitalism Lab you are using. You can see the version number on the top-right of the main menu.
2) The exact steps for triggering the bug with the save game
3) If your savegame uses a MOD, please let us know the name of the MOD and the MOD's version number.

You can find save game files of Capitalism Lab from the C:\Users\<your user name>\Documents\My Games\Capitalism Lab\SAVE

You may provide us with your save game file by posting it here on the forum as a ZIP file attachment or emailing the save game file to us at info@enlight.com.

If your save game file is too large for attachment, you may check out this post about how to send us large files: https://www.enlight.com/forum/viewtopic.php?f=13&t=2473
I have already sent you an email.
Capitalism Lab Release Candidate version 10.0.21
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David
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Re: Capitalism Lab Release Candidate version 10.0.21 Patch

Post by David »

yuyang wrote: Thu Jun 06, 2024 11:48 pm
I have already sent you an email.
Capitalism Lab Release Candidate version 10.0.21
The bug is fixed. Please download the new patch v10.0.22 from viewtopic.php?t=9664
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Stylesjl
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Re: Capitalism Lab Release Candidate version 10.0.22 Patch

Post by Stylesjl »

David wrote: Wed May 29, 2024 11:41 amImproved the gameplay balance of insurance companies.
What does this mean in particular? Is that to make them less profitable?
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Re: Capitalism Lab Release Candidate version 10.0.22 Patch

Post by David »

Stylesjl wrote: Tue Jun 11, 2024 8:38 am What does this mean in particular? Is that to make them less profitable?
Yes, the profitability of insurance companies is now more in line with other types of business.

The dev team didn't provide specific on the gameplay balance tweaking. I think the general goal is to make it more fun.

Maybe you could give it a try. If you think further tweaking is needed or it turns out that the gameplay is not better than the previous version, I would forward your suggestions and comments to the dev team for further improvements.
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cantdownloadit
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Re: Capitalism Lab Release Candidate version 10.0.22 Patch

Post by cantdownloadit »

i always felt the peaks and troughs for insurance were wild some times it was making 90 billion some times losing 90 billion, but I think the options in game allow it to be tuned fairly well.
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Stylesjl
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Re: Capitalism Lab Release Candidate version 10.0.22 Patch

Post by Stylesjl »

David wrote: Tue Jun 11, 2024 8:56 am
Stylesjl wrote: Tue Jun 11, 2024 8:38 am What does this mean in particular? Is that to make them less profitable?
Yes, the profitability of insurance companies is now more in line with other types of business.

The dev team didn't provide specific on the gameplay balance tweaking. I think the general goal is to make it more fun.

Maybe you could give it a try. If you think further tweaking is needed or it turns out that the gameplay is not better than the previous version, I would forward your suggestions and comments to the dev team for further improvements.
I have some thoughts on this. I have posted them here:
viewtopic.php?t=9691
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Stylesjl
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Re: Capitalism Lab Release Candidate version 10.0.24 Patch

Post by Stylesjl »

You can now see the financial assets held by insurance companies when the Show competitor trade secrets option is enabled.
Confirmed that this one is working.

To help players distinguish whether a product requires research and has already been invented, or it is available since the beginning of the game, now all products that do not require inventions are not displayed with “Tech Invented” and “Tech known to you” in the Manufacturer’s Guide.
Confirmed that this is working, but it makes the display a little odd looking:
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I think the empty spaces should be removed and the box reduced in size vertically. It is a minor cosmetic thing, but the empty space just looks a little strange.
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cantdownloadit
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Re: Capitalism Lab Release Candidate version 10.0.25 Patch

Post by cantdownloadit »

So start a game with the City Goal now gives me the goal to found a city as always

and a goal to increase the population of a city i am not the mayor of ? always the first city on the map ?
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