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Re: (MOD) REALWORLD 10.41 - The Revolution (by Piermario)

Posted: Tue Sep 06, 2016 12:26 am
by foomanchu89
Don't know where to post this so I will put it here. I love this mod but it doesn't work out of the box with the new City Economic Simulation so I have done some work converting it. Its not complete yet but I am posting it in its current state for people that need this mod fix.

Edited...

Edit 1 - Updated to include more integration work I did.

http://wikisend.com/download/933570/RealWorld.zip

Re: (MOD) REALWORLD 10.41 - The Revolution (by Piermario)

Posted: Tue Sep 06, 2016 3:05 am
by eleaza
foomanchu89 wrote:Don't know where to post this so I will put it here. I love this mod but it doesn't work out of the box with the new City Economic Simulation so I have done some work converting it. Its not complete yet but I am posting it in its current state for people that need this mod fix.

http://wikisend.com/download/872840/RealWorld.zip
Which version of RealWorld mod is this based on? 10.4?

Re: (MOD) REALWORLD 10.41 - The Revolution (by Piermario)

Posted: Tue Sep 06, 2016 4:48 am
by foomanchu89
eleaza wrote:
foomanchu89 wrote:Don't know where to post this so I will put it here. I love this mod but it doesn't work out of the box with the new City Economic Simulation so I have done some work converting it. Its not complete yet but I am posting it in its current state for people that need this mod fix.

http://wikisend.com/download/872840/RealWorld.zip
Which version of RealWorld mod is this based on? 10.4?
10.4 the latest one on the first page of this topic. Just did a lot more integration work and will post another copy here shortly.

Re: (MOD) REALWORLD 10.41 - The Revolution (by Piermario)

Posted: Wed Sep 07, 2016 5:54 am
by dimond
foommanchu89

I have try this mod it work great with dlc economic. And i see some product must invent tech and wait ot for coming.

But i see a little bug i don't know this bug from mod or DLC when i buy a stock average price ot look like bug

Re: (MOD) REALWORLD 10.41 - The Revolution (by Piermario)

Posted: Thu Sep 08, 2016 3:26 am
by foomanchu89
dimond wrote:foommanchu89

I have try this mod it work great with dlc economic. And i see some product must invent tech and wait ot for coming.

But i see a little bug i don't know this bug from mod or DLC when i buy a stock average price ot look like bug

dimond

I'm not understanding what you are saying in your description of the bug. Can you elaborate further? I don't believe its related to the mod though.

Re: (MOD) REALWORLD 10.41 - The Revolution (by Piermario)

Posted: Thu Sep 08, 2016 4:36 am
by dimond
stock market when i try to buy Ai share 3-5 times each time price not same. look like my average price is wrong

Re: (MOD) REALWORLD 10.41 - The Revolution (by Piermario)

Posted: Fri Sep 09, 2016 12:57 pm
by dimond
It work now. I think bug from that i have use script 1900.i have change begin year from 2000 hahaha
But i'm not sure

Re: (MOD) REALWORLD 10.41 - The Revolution (by Piermario)

Posted: Sun Sep 11, 2016 4:02 pm
by dimond
I found some error with cola can product manufactor.dbf

url=http://www.mx7.com/view2/zlT8FKDeD9J0hYU8]Image[/url]

Re: (MOD) REALWORLD 10.41 - The Revolution (by Piermario)

Posted: Mon Sep 12, 2016 11:11 pm
by ba127
First time posting in this thread, so have to say I really enjoy the mod. Thanks for all the work on it.

One very minor issue I noticed in two games now: when setting up subsidiaries with restricted product classes, I've seen two different subsidiaries in two different games start producing "Flower Pots" when they were disabled on all product classes except one (one was on Beverage only, the other one may have been on Leather Goods only). I don't believe the flower class is available on the product enable/disable list for subsidiaries, which then allows it I suppose?

Re: (MOD) REALWORLD 10.41 - The Revolution (by Piermario)

Posted: Sat Sep 17, 2016 12:37 pm
by dimond
some product class haven't retail store yet. ex. pizza and alcohol