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Re: [MOD] REALWORLD 6.52 by Piermario
Posted: Mon Jan 05, 2015 3:28 pm
by JohnSmith
aadje93 wrote:Getting the error "cap-lab has stopped working" after ~1-2mins when buying some stores

Using latest game version .23 and placed the realworld txt and res file from the 6.60 folder in my MOD folder
Could you help fix this?
Greetings
aadje93
Did you also try removing and putting the mod back?
Re: [MOD] REALWORLD 6.52 by Piermario
Posted: Mon Jan 05, 2015 3:30 pm
by aadje93
JohnSmith wrote:aadje93 wrote:Getting the error "cap-lab has stopped working" after ~1-2mins when buying some stores

Using latest game version .23 and placed the realworld txt and res file from the 6.60 folder in my MOD folder
Could you help fix this?
Greetings
aadje93
Did you also try removing and putting the mod back?
i tryed it multiple times, moving stuff around, downloading again etc. Nothing seems to work ;(
Re: [MOD] REALWORLD 6.52 by Piermario
Posted: Thu Jan 08, 2015 10:51 am
by David
Did anybody else experience the same problem?
Re: [MOD] REALWORLD 6.52 by Piermario
Posted: Thu Jan 08, 2015 2:22 pm
by aadje93
Seems to only happen on this mod, others seem to work good
Re: [MOD] REALWORLD 6.52 by Piermario
Posted: Thu Jan 08, 2015 2:35 pm
by David
Perhaps you can try earlier versions of the same MOD (e.g. v6.52) and see if they have the same problem too.
Re: [MOD] REALWORLD 6.70 by Piermario
Posted: Thu Jan 08, 2015 6:41 pm
by piermario
I update the mod and the scripts.
I run it many hours without crash.
You try this one!
Ciao!
http://www.filedropper.com/realworld670
Re: [MOD] REALWORLD 6.70 by Piermario
Posted: Sun Jan 18, 2015 5:51 pm
by aadje93
Thanks for your version, seems to run fine with caplab 2.6.24, no crashes after some hours of gameplay (loving the mod!! My farming empire is finally starting to work

)
Edit, crashing again after ~5minutes of gameplay :s
Re: [MOD] REALWORLD 6.70 by Piermario
Posted: Mon Jan 19, 2015 10:11 am
by aadje93
Could you make a zip of your whole game map + the map in my documents? I'm getting crashes again, tryed reinstalling it as admin, removing everything etc. Still no luck (I will make a virtual machine of windows 7 to see if that fixes it

)
Re: [MOD] REALWORLD 6.70 by Piermario
Posted: Mon Jan 19, 2015 10:50 am
by ffg355
Thank you so much!!
Re: [MOD] REALWORLD 6.70 by Piermario
Posted: Mon Jan 19, 2015 2:03 pm
by David
I also tested the MOD by running it for several hours and didn't experience any crashes either.
Did anybody else encounter crashes with this MOD too?