Capitalism Lab Post-Release Beta version 11.0.44 patch is now available
- anjali
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Re: Capitalism Lab Post-Release Beta version 11.0.23 patch is now available
Bonds still vanish into thin air if you merge with another company unless you sold them in the target Corporation before merger.
- David
- Community and Marketing Manager at Enlight
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Re: Capitalism Lab Post-Release Beta version 11.0.23 patch is now available
I downloaded both your save game and your mod file but got the following error when trying to load the game: I've already copied your mod file to the MOD folder of my CapLab.anjali wrote: ↑Thu Jan 02, 2025 2:39 pm i ll dropped you the save game from oct 1st 1903 on my drive, from which i tested both variants ... auto expansion training is off ... you can play it through with off, then reload and play it with auto training on ... and you ll see the insane difference on nov 1st 1903
new mod file uploaded too
Could you please test both files on your side and see if the save game can be loaded with the MOD file you provided?
- David
- Community and Marketing Manager at Enlight
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Re: Capitalism Lab Post-Release Beta version 11.0.23 patch is now available
I tested it but didn't encounter this bug. Could you provide your save game?
- anjali
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Re: Capitalism Lab Post-Release Beta version 11.0.23 patch is now available
sorry did not save and instantly reload after the bonds where gone and the money too and the balance sheet after the merger listed the full bond value as loss. i gonna test it again on next company i ll merge in and make sure i have saves
- anjali
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Re: Capitalism Lab Post-Release Beta version 11.0.23 patch is now available
you used the latest uploaded mod file from my drvie (mod file V11_0_18 created dec 25th 2024) as i did update the mod after logistics companies came out and the older mod i deleted. i can reload any savegame with that modDavid wrote: ↑Sat Jan 04, 2025 3:47 amI downloaded both your save game and your mod file but got the following error when trying to load the game:anjali wrote: ↑Thu Jan 02, 2025 2:39 pm i ll dropped you the save game from oct 1st 1903 on my drive, from which i tested both variants ... auto expansion training is off ... you can play it through with off, then reload and play it with auto training on ... and you ll see the insane difference on nov 1st 1903
new mod file uploaded too
mod error.png
I've already copied your mod file to the MOD folder of my CapLab.
Could you please test both files on your side and see if the save game can be loaded with the MOD file you provided?
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Re: Capitalism Lab Post-Release Beta version 11.0.23 patch is now available
Hello,
I have a little bug, i can't have more than 43 competitor companies.
I tryed to setup 50 in the UI => 43
I tryed to setup 60 in a script => 43
I tryed to setup 200 in a scritp => 43
i there something hardcoded?
I play in 11.0.23
Thanks
I have a little bug, i can't have more than 43 competitor companies.
I tryed to setup 50 in the UI => 43
I tryed to setup 60 in a script => 43
I tryed to setup 200 in a scritp => 43
i there something hardcoded?
I play in 11.0.23
Thanks

- anjali
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Re: Capitalism Lab Post-Release Beta version 11.0.23 patch is now available
65 should be max with all DLCs enabled, have myself 62 if i count correct
[COMPETITORS]
Number of Competitors=65
[COMPETITORS]
Number of Competitors=65
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Re: Capitalism Lab Post-Release Beta version 11.0.23 patch is now available
That's why i post my bug, the game refuse to create more than 43... (i have all DLC but i don't think that this number is linked to DLC

- anjali
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Re: Capitalism Lab Post-Release Beta version 11.0.23 patch is now available
never happened to me, some companies take a year or 2 to setup, but if you add like 20 subs then the max is reduced by those subs thats why i only got 63 competitors as i set up 2 subs in 1st year
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Re: Capitalism Lab Post-Release Beta version 11.0.23 patch is now available
Hi in 11.0.22 I have a "bug" like the media companies upgrade monthly budget can go wild when managed by COO or another CEO
they can reach 30-40 M$ instead of the usual 3-4M$ and make the company lose huge amount of money
trying to reproduce in 11.0.23 patch but so far it does not happen though i dont see it in bug fixes.
Another issue but that have been there forever I think is that companies advertise in the cheapest media with the best rating even though they own another media with close but more expensive rating/price combination. Basically they do not take ownership into the equation, Got the same issue when I order a CMO to "prefer to advertise in own+parent media"
e.g Aldi advertises on this tv station whereas they own in the same city this one
they can reach 30-40 M$ instead of the usual 3-4M$ and make the company lose huge amount of money
trying to reproduce in 11.0.23 patch but so far it does not happen though i dont see it in bug fixes.
Another issue but that have been there forever I think is that companies advertise in the cheapest media with the best rating even though they own another media with close but more expensive rating/price combination. Basically they do not take ownership into the equation, Got the same issue when I order a CMO to "prefer to advertise in own+parent media"
e.g Aldi advertises on this tv station whereas they own in the same city this one