Page 54 of 72

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Posted: Wed Dec 18, 2019 5:14 am
by louis1016
I love the mod but I cannot play it due to the game not properly assigning all the correct CEOs and specialties. Its really immersion breaking seeing things like Microsoft getting into the grocery business. I've tried to fix this locally to no success. Everything seems correct in mod from what I've seen.

Is there any explanation why this doesn't work right? Does the developer need to address it?

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Posted: Wed Dec 18, 2019 5:45 am
by David
There is a discussion thread about this: http://www.capitalism2.com/forum/viewto ... =39&t=7090

Please see if the solution discussed there resolves the issue for you.

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Posted: Sun Dec 22, 2019 7:20 am
by louis1016
Thanks but this doesnt seem to solve the issue. Things are not resolved running the realworld mod with this post beta version. I dont think it has to do with a limit on the in game persons because this happens no matter how many companies you have starting. You can try it yourself and see.

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Posted: Sun Dec 22, 2019 7:22 am
by louis1016
To add to my previous comment- with this version im getting an abnormal amount of fake ceos instead of the ceos defined from this mod. Sometimes they have the correct specialty but most of the time they do not.

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Posted: Sun Dec 22, 2019 12:07 pm
by David
louis1016 wrote: Sun Dec 22, 2019 7:22 am To add to my previous comment- with this version im getting an abnormal amount of fake ceos instead of the ceos defined from this mod. Sometimes they have the correct specialty but most of the time they do not.
Which version of the RealWorld MOD are you using?

I wonder if anyone else experienced the same issue.

Hi Piermario, if you are reading this post, please let me know if you also encountered this issue.

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Posted: Sun Dec 22, 2019 1:33 pm
by piermario
I didn't notice but usually not all corporations have correct focus

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Posted: Sun Dec 22, 2019 2:38 pm
by louis1016
I tried this yesterday with both 11.35 and also the banking dlc version (i dont have the banking dlc closed beta). Same issue with both. This is also on a fresh install of the game after uninstalling any old versions i had.

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Posted: Thu Dec 26, 2019 4:44 pm
by Ginn7
Hi,

Where does this MOD install files?

The files I am referring to are the DBF file and all the logos and portraits? I want to customize it but cannot find where I can add people, pictures, and logos specific for this mod.

I looked in the Capitalism Lab/MOD folders but all I can find is the PRODUCTS folder and those pictures.

Thanks!

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Posted: Fri Dec 27, 2019 7:28 am
by Ginn7
Nevermind, figured it out. In the RES file.

In the process of investigating I learned how to create my own mod!

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Posted: Sun Dec 29, 2019 4:29 am
by jcalbrown
How did you open the RES file to make modifications?