(MOD) REALWORLD 11.5 (it requires Digital Age DLC to run) by Piermario
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Re: (MOD) REALWORLD 10.30 - The Revolution (by Piermario)
also there's 2 different recipe's for Hairbrush. one with wood + polyester one with wood + plastic
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Re: (MOD) REALWORLD 10.30 - The Revolution (by Piermario)
Ciao, thanks i will fix in next release with other new stuff!
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Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)
Very Good! Wonderful~!
I appreciate to supply your source file to whole users kindly.
I will upgrade this MOD that is real world.
My plan is that includes a display industry and more detailed electric product industry into your MOD.
Good Luck~!
I appreciate to supply your source file to whole users kindly.
I will upgrade this MOD that is real world.
My plan is that includes a display industry and more detailed electric product industry into your MOD.
Good Luck~!
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Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)
Ehi!
Gran bel lavoro!
Se ti servisse una mano per lo sviluppo delle versioni future, sarei ben contento di aiutarti.
Saluti!
Gran bel lavoro!
Se ti servisse una mano per lo sviluppo delle versioni future, sarei ben contento di aiutarti.
Saluti!
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Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)
Its a older Bug --- All products are still ready to manufacture begin of year 1900 and I no need to invent the product itself. Reporter few posts ago.
Cap Lab 3.4.15 Release Version
Real World Mod 10.31
Fresh Installation. I have the Bug allready.
Cap Lab 3.4.15 Release Version
Real World Mod 10.31
Fresh Installation. I have the Bug allready.
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Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)
Ciao isn't a bug, you have to load realworld script to start in year 2000 because if not, the game it's too easy!
I released newest realworld 10.35, the link and features in 1st page of this thread.
Piermario
I released newest realworld 10.35, the link and features in 1st page of this thread.
Piermario
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Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)
Thanks for quick answer. Later i will try it.piermario wrote:Ciao isn't a bug, you have to load realworld script to start in year 2000 because if not, the game it's too easy!
I released newest realworld 10.35, the link and features in 1st page of this thread.
Piermario
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Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)
That is obvious bug. Look at Product_Types.DBF file.piermario wrote:Ciao isn't a bug, you have to load realworld script to start in year 2000 because if not, the game it's too easy!
I released newest realworld 10.35, the link and features in 1st page of this thread.
Piermario
Contents of INVENT_YR are all zero.
I tried to correct some columns. so that bug was disappeared.