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Re: (MOD) REALWORLD 10.35 - The Revolution (by Piermario)
Posted: Mon Jul 18, 2016 7:23 pm
by cantdownloadit
any chance of 10.35 source ?
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Fri Jul 22, 2016 11:41 pm
by piermario
You can download full 10.4 folder in first topic!
Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)
Posted: Sat Jul 23, 2016 1:23 am
by Gray_Lensman
neonpri wrote:piermario wrote:Ciao isn't a bug, you have to load realworld script to start in year 2000 because if not, the game it's too easy!
I released newest realworld 10.35, the link and features in 1st page of this thread.
Piermario
That is obvious bug. Look at Product_Types.DBF file.
Contents of INVENT_YR are all zero.
I tried to correct some columns. so that bug was disappeared.
NOT a bug. If you load the realworld script as suggested in the first post of this thread, it doesn't matter if those invent_yr entries are zero because in the year 2000 (which the script enforces as a start date) those particular entries SHOULD be already available. On the other hand if you choose to run the realworld.res mod and don't load it up via the realworld.script choosing 1900 or some year prior to 2000 you will indeed encounter some odd ball availabilities of products that should NOT be available yet. This is somewhat true of the main unmodified game also.
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Sat Jul 23, 2016 7:26 am
by lovelywanz
The latest release 10.4
All products are invented.

- screenshot.png (593.6 KiB) Viewed 2328 times
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Sat Jul 23, 2016 7:21 pm
by cantdownloadit
yay good job.
(appears to be 2 image folders for stockings)
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Sun Jul 24, 2016 11:02 am
by WilliamMGary
I'm playing 10.3 can I just upgrade my existing game to play 10.4?
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Mon Jul 25, 2016 11:20 am
by cantdownloadit
no, you will get an error due to change in amount of products available
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Mon Jul 25, 2016 3:03 pm
by lovelywanz
By viewing the Product_Types.DBF
It's quite odd that the modder DOES set some CANINV_YR values.
But why all the products are already invented in my games?
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Thu Jul 28, 2016 4:35 pm
by eleaza
I got a tiny question though, why is there so few female executives choices compare to male ones. It shouldn't be difficult to include more woman in the persons list, right? I know in the real world the ratio although rising still isn't fair, but at least in a sandbox game shouldn't be discriminated.

Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Sat Jul 30, 2016 8:20 pm
by cantdownloadit
just download the source, open up the persons.dbf and rename/change sex as you wish, then download your own pictures, convert them to .png and crop to 60 x 64 name it to the file your replacing then put it in image folder, then you can just build your own version of the mod.