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Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Sat Jul 30, 2016 9:47 pm
by eleaza
cantdownloadit wrote:just download the source, open up the persons.dbf and rename/change sex as you wish, then download your own pictures, convert them to .png and crop to 60 x 64 name it to the file your replacing then put it in image folder, then you can just build your own version of the mod.
I'm still learning how to mod, not really an expert on changing things I'm not fully understand yet. But I'll try what you suggested. Thanks for the help.
Although I do have a question, if I changed the mod myself, my save games with the mod wouldn't be compatible for others using the base realworld mod, right? Unless they also get my copy of the mod?
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Sun Jul 31, 2016 10:03 am
by David
Although I do have a question, if I changed the mod myself, my save games with the mod wouldn't be compatible for others using the base realworld mod, right? Unless they also get my copy of the mod?
If it is just that the name and image has been changed without adding or removing any records, it should be possible to load your game using the base realworld MOD.
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Sun Jul 31, 2016 12:28 pm
by eleaza
David wrote:Although I do have a question, if I changed the mod myself, my save games with the mod wouldn't be compatible for others using the base realworld mod, right? Unless they also get my copy of the mod?
If it is just that the name and image has been changed without adding or removing any records, it should be possible to load your game using the base realworld MOD.
Will they see different headshots and names of those persons that have changed, even if it can be successfully loaded? The same number of records means he persons.dbf needs to have the same number of rows with the base RealWorld Mod's persons.dbf, even if I changed their names with new imagefile names?
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Wed Aug 03, 2016 5:30 am
by moneytheory
Hi piermario, Any chance you are able to fix the problem with the small factories not producing vehicles?
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Wed Aug 03, 2016 5:49 am
by piermario
Ciao Moneytheory i did not set any limitation to produce auto in small factory, by the way i don't know how do this......
I think it's a bug maybe David can help us.
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Wed Aug 03, 2016 8:28 am
by moneytheory
piermario wrote:Ciao Moneytheory i did not set any limitation to produce auto in small factory, by the way i don't know how do this......
I think it's a bug maybe David can help us.
Thanks hopefully David answer this for us.
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Wed Aug 03, 2016 7:07 pm
by David
The latest patch v3.5.10 has fixed this problem.
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Wed Aug 03, 2016 8:18 pm
by piermario
Thanks David!
I also update Realworld mod with hundred new customized products.
Ciao!
Re: (MOD) REALWORLD 10.4 - The Revolution (by Piermario)
Posted: Wed Aug 03, 2016 9:45 pm
by moneytheory
David wrote:The latest patch v3.5.10 has fixed this problem.
Thanks for the patch.
Re: (MOD) REALWORLD 10.41 - The Revolution (by Piermario)
Posted: Wed Aug 03, 2016 10:24 pm
by moneytheory
I just downloaded the file however it is unusable. The error the archive is either in unknown format or damaged.