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Disabled products in script.
Posted: Sat May 03, 2025 5:23 am
by moneytheory
I disabled some products in the script but they still in game. See screenshot of script.
Re: Disabled products in script.
Posted: Sat May 03, 2025 6:06 am
by David
I just tested it and it worked.
FYI, below is the content of my test script. You can create a test script with the same content and see if it works on your side.
[HEADER]
Title=Test
[DISABLED PRODUCTS]
Apparel
Automobile
Beverage
Body Care Products
Communication Devices
Computer
Cosmetics
Drugs
Re: Disabled products in script.
Posted: Sat May 03, 2025 2:01 pm
by moneytheory
Thanks David, It didnt disable some proudcts, cosmetics, Household Products, food, Photography Products, snacks, and
Sport Equipment.
Re: Disabled products in script.
Posted: Sat May 03, 2025 10:02 pm
by moneytheory
Found some more products that cant be disabled. Cheese, Fast food, Flowers, Fruit ,Juices, School Objects, and Vegetables. Pet products i get a error
Script file: SCRIPT\REALWORLD 15 CITiES - ++++++.txt
Error: the following lines cannot be recognized by the script system.
line 161: Pet Products
Re: Disabled products in script.
Posted: Sun May 04, 2025 8:40 am
by David
Actually, you can disable all consumer product classes in the vanilla game.
But semi products cannot be disabled. Since the RealWorld MOD have semi products in various product classes, that's why they cannot be disabled.