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Separate Domestic and Export Pricing + Add Export Quota Control

Posted: Sat May 10, 2025 3:04 pm
by stockrpg
Current Situation
Currently, export companies purchase goods based on the selling price set at the factory, warehouse, or farm.
This price is also used for domestic sales, meaning players cannot set separate prices for exports.
Also, there is no way to control how much of a product is allocated to domestic customers vs. export companies.

Suggested Improvements
1. Separate pricing for domestic and export markets
Allow players to define two separate prices:

One for domestic sales

One for exports via export companies

This would help players manage margins and strategies independently for domestic and international markets.

2. Add export quota control
Provide an optional setting to limit how much of a product goes to exports vs. domestic sales.
For example:

Allocate 70% of supply to domestic customers

Allocate 30% to export companies

This would prevent export companies from unintentionally draining all available supply and allow players to prioritize key domestic customers while still participating in export markets.

Summary
Add a dedicated export price setting per product

Introduce an export quota control feature to balance domestic and international supply

Improves flexibility and realism with minimal UI adjustments

Re: Separate Domestic and Export Pricing + Add Export Quota Control

Posted: Tue May 13, 2025 8:54 am
by Stylesjl
Yes, I agree. Distinct prices for exports and domestic sales as well as the ability to restrict production would be a good idea I think. Especially since the prices for exports and domestic sales should not be the same in general.

The reason why:

- Exports are straight from the production facility and not the retail store, so it ignores the retail markup.
- Also, exports are not affected by Brand and so the price in general would be expected to be lower due to the low rating.