Time controls

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Time management is a major factor of play

#1 Yes, run to the 1st of the month, etc.
3
30%
#1 is bad.
2
20%
#2 Playing at a constant speed is crazy-fun!
3
30%
#2 is bad.
2
20%
 
Total votes: 10

Esoteric Rogue
Level 6 user
Posts: 413
Joined: Sun Nov 18, 2012 8:18 am

Time controls

Post by Esoteric Rogue »

from http://www.capitalismlab.com/forum/view ... =14&t=1092

These are enhancements or options. Since you don't need to use these features, it takes nothing away from the game. Thus, there is little reason to not vote for these. Either way, I thank you for your votes and feedback.

Time management is a fundamental component of how your game progression flows. Some of us try to finish a game in a few hours, and others play for weeks. That is the nature of sandbox games.
  1. For the way I usually play the game, I would like controls to "Run to the first of the month" with the press of a key, which would run at speed 5 until the new month, at which point it would return to the speed at which it was when RunTo was pressed. (an in-game option could be specified to instead "pause after runto".) Also "Run to the first of the year". Might as well throw in "first of the quarter" and "run for 7 days" also.
    • Run to new year
    • Run to new quarter (Jan 1, Apr 1, July 1, Oct 1)
    • Run to new month
    • Run for one week
  2. For the way I usually don't ;) play the game, I'd like to be able to set an option for a new game where I cannot change the game speed or pause the game. That is, an option to fix the game at a given speed. I must admit whenever I try play at a fixed speed I can't help myself and end up "cheating".

    I originally did this as training for multiplayer, to practice playing at faster speeds without dropping the ball online.

    Nowadays, I actually wish I could not use the slower speeds so that the game would force me to finish! lol I always end up investigating something for way to much time, and after I'm done for the evening, maybe only one game year has gone by. One year per day makes only one 30year game per month. I'd rather play faster than that, but I can't help myself.

    Um there's a little trick here for #2, we should be able to pause, but not to play the game while paused. We can stop to go to the bathroom, but we're not able to perform infinite actions on any given day as we currently can via pause.

    Another sub-point of #2 would be an in-game option to specify between "constant speed of x" or "only speeds of x or faster," since an understate point is that the intent is to make games finish faster by not slowing down, but speeding up temporarily is fine.
Okay, I hope I presented this well to you all. Have fun!
Last edited by Esoteric Rogue on Mon Dec 10, 2012 7:54 pm, edited 5 times in total.
WilliamMGary
Level 9 user
Posts: 1052
Joined: Mon Nov 12, 2012 8:00 pm

Re: Time controls

Post by WilliamMGary »

"2 Playing at a constant speed is crazy-fun!"

+1
ezzeqiel
Level 2 user
Posts: 31
Joined: Sat Nov 24, 2012 12:57 am

Re: Time controls

Post by ezzeqiel »

I voted no for both... I know these features won't affect my gameplay, but I prefer David to allocate resources in more relevant features...
Esoteric Rogue
Level 6 user
Posts: 413
Joined: Sun Nov 18, 2012 8:18 am

Re: Time controls

Post by Esoteric Rogue »

ezzeqiel wrote:I prefer David to allocate resources in more relevant features...
I agree fully with you. But, this is not a poll for which features you want next :) Please understand these only came up at the same time because I do think they can squeeze in the easily implemented "pause on start" and the "pause indicator" without disruption, but these other suggestions all originated in the same post about "time controls".

Suggestions that they accept, but are not immediately implemented will go on the big list of "what feature do you want next" and await it's time to come.

I do want these suggestions to be on their list, and #1 more than #2, but I am willing to wait as long as it takes.

Thanks for you consideration!
DarkWan
Posts: 5
Joined: Thu Dec 06, 2012 8:56 am

Re: Time controls

Post by DarkWan »

"2 Playing at a constant speed is crazy-fun!"

Should be useful on some scenarios or challenges.

/Wan
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