Autosave new games.
Posted: Wed Dec 05, 2012 2:02 pm
I'll make this one quick.
After generating each new world, the game should be autosaved. Like start#00001 or whatever (understanding that every save already has the real datetime attached to it.)
Every game should do that, so that retrying is an automatic option. It's a fundamental learning tool to try again when you fail. Explicitly, this a valuable tool for new comers.
This would be easily implemented. EDIT: Actually, this would enable a game menu choice of "Restart this scenario" for every game.
Every game has "challenge" potential. But sometimes we forget to manually save for that purpose. Also, we might not realizing that start was particularly interesting until it's too late.
Also, re-picking options everytime you start a new game is a hassle. Given that scripting options is in the works, nonetheless this can facilitate starting another game if we're just going to pick the same options anyway.
After generating each new world, the game should be autosaved. Like start#00001 or whatever (understanding that every save already has the real datetime attached to it.)
Every game should do that, so that retrying is an automatic option. It's a fundamental learning tool to try again when you fail. Explicitly, this a valuable tool for new comers.
This would be easily implemented. EDIT: Actually, this would enable a game menu choice of "Restart this scenario" for every game.
Every game has "challenge" potential. But sometimes we forget to manually save for that purpose. Also, we might not realizing that start was particularly interesting until it's too late.
Also, re-picking options everytime you start a new game is a hassle. Given that scripting options is in the works, nonetheless this can facilitate starting another game if we're just going to pick the same options anyway.