Quantity Demanded to Low!
-
- Level 3 user
- Posts: 53
- Joined: Wed Oct 03, 2012 11:25 pm
Quantity Demanded to Low!
Please raise the quantity demanded back up to at least what it is in Cap 2. I do not understand why adding more competitors and having the ability to open more than one store doesn't result in a higher quantity demanded by itself. Not to mention everything is more expensive also.
-
- Posts: 10
- Joined: Thu Feb 21, 2013 9:11 pm
Re: Quantity Demanded to Low!
Somebody was asking for a "clone store" option to reduce micromanagement of opening 7 stores selling the same thing in 7 cities. The solution they ended up using was to drop demand so you won't need to sell the same goods in multiple stores in the same city. I agree that was a mistake. Why bother with warehouses and chain bonuses if you only need to sell a particular good in one store per city?
True, I can get the chain bonus by selling different goods in different stores (for example, electronics stores can sell appliances, electronic devices, comm devices, etc... in different stores). However, that takes us back to the problem of micro-management and actually makes the problem worse, because it is easier to sell the same product in 3 stores than to sell a bunch of different products).
True, I can get the chain bonus by selling different goods in different stores (for example, electronics stores can sell appliances, electronic devices, comm devices, etc... in different stores). However, that takes us back to the problem of micro-management and actually makes the problem worse, because it is easier to sell the same product in 3 stores than to sell a bunch of different products).
-
- Level 3 user
- Posts: 53
- Joined: Wed Oct 03, 2012 11:25 pm