Problem With Scripts System
Posted: Mon Oct 14, 2013 10:16 pm
I just cannot get this new feature to work properly. The main problems are:
- I cannot set the starting year, now matter what I put in the script txt, the game starts in 2000
- I cannot get high macroeconomic realism no matter what I put in the line about it in the scirpt (tried both marco and maRco to set to High, and the cities in the game just have the population I want, but they don't have real wages differences)
- I cannot get the cities I want. When I try to make more than two cities (tried making a scenario with 6 cities from Balkans) - only two show up in game, the rest of them simply disappear.
- It would be very useful if you place somewhere list of all preset cities
Here is a sample of my totally simple script (just two close by cities - all the things I have mentioned are not working, besides of course the issue with more than 2 cities):
[HEADER]
Title=Balkans 2
[ENVIROMENT]
Number of Cities=2
Your Start-up Capital=Moderate
Random Events=Frequent
Game Starting Year=2013
Retail Store Type=Many
Technology Disruption=Yes
Stock Market=Yes
Alternative Stock Sim=No
Marco Economy Realism=High
Inflation=Inverse
Inflation Strength=Normal
Number of AI Persons=45
[COMPETITORS]
Number of Competitors=12
Competitor Aggressiveness=Moderate
Competitor Expertise Level=Low
Show Competitor Trade Secrets=No
AI Friendly Merger=Yes
Competence of Local Competitors=Very Low
[CITIES]
City=Belgrade
Globe X=231
Globe Y=64
Population=2123550
Real Wage Rate=72
Consumer Goods Seaports=4
Industrial Goods Seaports=1
City=Serbia
Globe X=230
Globe Y=61
Population=4250000
Real Wage Rate=42
Consumer Goods Seaports=3
Industrial Goods Seaports=1
[PLAYER EXPERTISE]
Product Expertise=Apparel,100
Did I do something wrong? Capitalism Lab says I did not, but perhaps I am not getting something in the instructions right?
- I cannot set the starting year, now matter what I put in the script txt, the game starts in 2000
- I cannot get high macroeconomic realism no matter what I put in the line about it in the scirpt (tried both marco and maRco to set to High, and the cities in the game just have the population I want, but they don't have real wages differences)
- I cannot get the cities I want. When I try to make more than two cities (tried making a scenario with 6 cities from Balkans) - only two show up in game, the rest of them simply disappear.
- It would be very useful if you place somewhere list of all preset cities
Here is a sample of my totally simple script (just two close by cities - all the things I have mentioned are not working, besides of course the issue with more than 2 cities):
[HEADER]
Title=Balkans 2
[ENVIROMENT]
Number of Cities=2
Your Start-up Capital=Moderate
Random Events=Frequent
Game Starting Year=2013
Retail Store Type=Many
Technology Disruption=Yes
Stock Market=Yes
Alternative Stock Sim=No
Marco Economy Realism=High
Inflation=Inverse
Inflation Strength=Normal
Number of AI Persons=45
[COMPETITORS]
Number of Competitors=12
Competitor Aggressiveness=Moderate
Competitor Expertise Level=Low
Show Competitor Trade Secrets=No
AI Friendly Merger=Yes
Competence of Local Competitors=Very Low
[CITIES]
City=Belgrade
Globe X=231
Globe Y=64
Population=2123550
Real Wage Rate=72
Consumer Goods Seaports=4
Industrial Goods Seaports=1
City=Serbia
Globe X=230
Globe Y=61
Population=4250000
Real Wage Rate=42
Consumer Goods Seaports=3
Industrial Goods Seaports=1
[PLAYER EXPERTISE]
Product Expertise=Apparel,100
Did I do something wrong? Capitalism Lab says I did not, but perhaps I am not getting something in the instructions right?