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New screenshots of Capitalism Lab
Posted: Thu Nov 24, 2011 3:00 pm
by David
New screenshots of Capitalism Lab, which show:
-improved look and feel of the existing interfaces
-the final look of the macro economic indicators
-the game running in 1024x768 and 1280x960
Re: New screenshots of Capitalism Lab
Posted: Sun Nov 27, 2011 2:11 am
by Pesebrero
This is great! When it will be ready?
Re: New screenshots of Capitalism Lab
Posted: Thu Mar 01, 2012 8:52 am
by Inarius
It looks great. But same question, WHEN will it be ready ?
Re: New screenshots of Capitalism Lab
Posted: Thu Mar 01, 2012 3:46 pm
by mwyeoh
A refined look
Im quite excited to play this game again
Re: New screenshots of Capitalism Lab
Posted: Tue Mar 06, 2012 11:46 pm
by RougeRogue
I like this updated look -- a divider here, a color-code there, certainly cleans things up, if just a bit.
I notice in the second picture that you guys are still going with the (+)(-) controls for adjusting pricing. Did you guys ever discuss changing that, to allow one to input prices directly, with one's keyboard?
Personally, I prefer to have all my retailers selling my products at the same price in one city, but if I forget to lower my factory's sell price on some items (beds, for instance) in that city, the initial price point between three or four stores scattered about a town can vary a bit for one, new product, making it very difficult to equalize pricing between all stores for that product (one must tweak up and down, repeatedly, to try to get prices to match up between all stores).
Since I'm sure I'm not the first to bring this up, I'm guessing this might be more problematic than it appears?