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advanced modding with new research

Posted: Sat Oct 25, 2014 4:33 pm
by clark17
Hi,

I'm trying to add electric car to my mod. So, i've created electric motor and electric car product:
Image
Image

This two new products are set with new research:
Image

But when i'm trying to manufacture electric engine, i have no choise for elecric engine:
Image

Somethings was wrong!

Re: advanced modding with new research

Posted: Sun Oct 26, 2014 8:07 am
by counting
I've tried my version of smart car when the components' combination is unique (I used aluminium + plastic + CPU as smart car body and replace normal car body), the manufacturing can handle it. But if the combination has existing recipe, it will stuck with the old one.

Re: advanced modding with new research

Posted: Mon Oct 27, 2014 2:42 am
by David
clark17 wrote:Hi,

I'm trying to add electric car to my mod. So, i've created electric motor and electric car product:
Image
Image

This two new products are set with new research:
Image

But when i'm trying to manufacture electric engine, i have no choise for elecric engine:
Image

Somethings was wrong!
Please provide me with your MOD files (including the DBF files and the image files for the new products you have defined) and we will test them.

Re: advanced modding with new research

Posted: Mon Oct 27, 2014 3:58 am
by counting
I've changed my smart car MOD and replicated Clark17's definition, and I can confirm it has the same issue.

But if I add new semi-products that have same components with other semi-products (like a smart car body with the same as car body), the selection bottom will appear. I think it has something to do with products that has the same components but are different in product classes.

Re: advanced modding with new research

Posted: Mon Oct 27, 2014 5:31 am
by David
This bug has been fixed in the latest V2.6.08 which we have just released.
Link: http://www.capitalismlab.com/forum/view ... 9852#p9852