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So what would cause a new crop to not to go to...
Posted: Sun Nov 09, 2014 6:35 am
by Malaras
Inventory> Sales?.
It's Harvested and stock on grow crop But it's not going to Inventory or sales.
Also just tried putting sales instead of inventory but wont go to either.
Thanks for any help.
Re: So what would cause a new crop to not to go to...
Posted: Sun Nov 09, 2014 2:13 pm
by counting
What have you changed in your mod? Or a save file or screenshot might help clearing what went wrong.
Re: So what would cause a new crop to not to go to...
Posted: Sun Nov 09, 2014 2:23 pm
by Malaras
Will get a pic in a minute need to start a new game and get to that point. What i've done though is made a new crop for Marijuana( not to consume ) But to make Hemp product's.
Have changed Files
Farm_Crops
Manufacturing
Product_Names
Product_Types
Re: So what would cause a new crop to not to go to...
Posted: Sun Nov 09, 2014 2:39 pm
by Malaras
Also would you need the mod kit files or the mod it's self?
Re: So what would cause a new crop to not to go to...
Posted: Sun Nov 09, 2014 2:44 pm
by counting
Well, I can only help testing if I'll encounter the same bug as you. So I supposed the mod file is easier. But to find out what really went wrong and isolated the problem for the developers, the files that has been changed will be more helpful to them.
Re: So what would cause a new crop to not to go to...
Posted: Sun Nov 09, 2014 2:47 pm
by Malaras

- Mod Problem 01.jpg (168.35 KiB) Viewed 2248 times
Added Mod and toolkit files - Also note just getting the mod to work haven't fine tuned anything yet.
And thanks allot for the help.
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Re: So what would cause a new crop to not to go to...
Posted: Sun Nov 09, 2014 2:50 pm
by Malaras
Also haven't tested the manufacturing yet as the crop isn't doing the inv> sales thing.
Re: So what would cause a new crop to not to go to...
Posted: Sun Nov 09, 2014 3:54 pm
by counting
Your problem is due to there's no outlet. Your products don't end-up having any "value", i.e. they are not related to any retail goods. If you replace your hemp role product into a class that CAN be sold in a store (you can either created a new product class and added into a retail store, or use an existing one), your marijuana crop will go through the chain fine.
This is what I've done with product_types.dbf to make hemp robe a "leather" product, and it works. (But the price and freight setting make it a very non-profitable goods though, you might need to test out your newly added product price values)
LEATHER H_ROPE Hemp Rope 120 0 120 lb lbs 0.16 3 30 35 35 0 0 0 0 0 0
BTW, they don't have pictures yet, so you might need to add some placeholder icon, just to make them easily identifiable.
Re: So what would cause a new crop to not to go to...
Posted: Sun Nov 09, 2014 4:16 pm
by Malaras
Oh ok, Thanks much for the help. Just started on this last night. Was very tired lol. Was up 3-4h later than usual.