Hyper-inflation
Posted: Sat Jul 31, 2010 3:06 pm
Another new feature to be implemented in Cap2 is the handling of hyper-inflation
When the accumulated inflation has reached 10 times (1000%), banks will reissue new banknotes of smaller value (10% of current value), deflating all the currency on the market to make the current figures more manageable under the effect of inflation.
The news message will look like:
"The government announced that the currency will be revalued at a ratio of 1 to 10. Banknotes and coins for the revalued currency will enter into circulation. "
With an inflation rate of 20%, a product will be 3800% more expensive in just 20 years. A bottle of milk selling for $2 now will be selling for $76 in 20 years with 20% annual inflation rate.
I believe that Cap2 would be the first game that ever implements a realistic simulation model of inflation with player controllable time scale. Hope you will like it when it is done.
When the accumulated inflation has reached 10 times (1000%), banks will reissue new banknotes of smaller value (10% of current value), deflating all the currency on the market to make the current figures more manageable under the effect of inflation.
The news message will look like:
"The government announced that the currency will be revalued at a ratio of 1 to 10. Banknotes and coins for the revalued currency will enter into circulation. "
With an inflation rate of 20%, a product will be 3800% more expensive in just 20 years. A bottle of milk selling for $2 now will be selling for $76 in 20 years with 20% annual inflation rate.
I believe that Cap2 would be the first game that ever implements a realistic simulation model of inflation with player controllable time scale. Hope you will like it when it is done.