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Mod location

Posted: Mon Jan 14, 2019 4:19 pm
by Berbe
I noticed mods need to be placed in the game directory.

Since those are user-controlled additional content, would not it be more logical to place (and search for) a MOD folder in the user files locations (currently <User documents>\My Games\Capitalism Lab, could be improved)?
That would allow complete sweep of current installations (ie for debugging purposes) without removing user-content.