Hi Megapolis,
Thanks for getting back to me and commenting.
My take has on the smart phone industry is quite simple, and we need to go back to the original mobile. This is basic and just for completeness, I don't want to go into history, just some more context and my idea behind this post.
As far as I remember the original phones all had there own type O/S which didn't matter at the time as it was just a phone and had some connectivity to others but not much, Caplab caters for that fine, doesn't really need anything said, although it would be nice if those phones tied into a telecom provider.
The reasoning for 3 Smart phone O/S is for different reasons. This is where Caplab falls over IMO.
Apple (phones only ) started with an MP3 player and simple o/s, then moved into smart phones and wanted to tie in services that it's pc had, apple music, Apple also own a huge amount of music, so it makes sense. And they have gone from there with connectivity been the key.
We can have Apple but without it's separate O/S, it's not ever going to be apple, without them having a market share in o/s, then it's only about handsets. The online Apple store is a behemoth and makes money on it's own and Apple make money thru royalties ect
Google were driven entirely differently and wrote an O/s for various manufacturers to use but Android is far more flexible offering a different take on how smart phones can work. Google now have many services it can offer, they also produced there own tablet but this was made by the same manufactures that also make s.phones in the same market.
Can we have google in the game? Not really as either it's a an internet service or lucky if it can produce a pc o/s to compete without making hardware.
Microsoft went a totally different way by acquiring Nokia, and then created connectivity to it's own o/s and services, Sony bought into Ericsson, and got into s.phones on the back of that. Sony use Android despite having an O/S like many of the others.
We can create Microsoft and create an O/S, caplab does this well. But sony suffers when it comes down to s.phones, yes they both can make them, but the sales don't represent anything more than sales, nor do consoles ect, although it could be the same as pc sales and more to the point add to Internet connections within the software tab or a new tab if desired.
There was a fourth company
Blackberry, Very popular, phone had a keyboard, easy to text so connectivity was a key, but where are they now. They didn't keep upto date when the company hit bad times it was stuck with it's own O/S, I think they tried moving to Android but it became to late, they may of been bought but this isn't a history post. Just a point i'm trying to make.
Perhaps the market wasn't now big enough, exactly what happen's in caplab from my own experience, there only will a few that survive, but at the start quiet a few.
Blackberry's demise isn't possible in Caplab due to the O/s, I could recreate s.phones and it would be fine, but that isn't what happened to blackberry, mainly thru choice of o/s and lack of investment in it and not seeing the market change.
My example I'm Google and Microsoft are in the game, We can both make pc o/s and fight it out but we can't in s.phones. Now google doesn't manufacturer hardware per say, so how do we represent Google, Yes the internet has a service for google but Google is more than a search engine. If google had android as an s.phone, tab o/s then I can create it in caplab not fully but much better than now. I can now fight against Microsoft, without been taken over, I don't think in real World Microsoft could buy google, whilst in the current caplab Google could be taken quite easily as it's only represented in the internet search, yes you can make shops farms factory but Google is offices and datacenters and software orientated tech. Alphabet does other things but i'm not asking for everything a company does as it would be boring, just to most relevant parts that explain in how the game compares to real world. And in the game how o/s industry is a huge player within specific areas, not all and can well survive. Microsoft don't own all markets solely and they compete in most, whilst google in some of those markets and Apple in most of Microsoft's. Sony compete in some of Microsoft's and some of Apple ( Music )
Computer companies are represented well in the game, just making the point for other parts of the computer industry namely O/s.
My main point to this is, In Caplab I could have Nokia and Microsoft, but buying Nokia other than owning a phone there's no more. If you added s.phone O/s into it, then you could now buy Nokia and develop a smart phone, then put your own O/s on it, Now we could have O/s battles. Say I was Sony and I bought Ericsson but decided to use Android O/s, but I also have a console O/s different to the phone o/s. You Made android o/s and sell it to me, The phones I sell, would determine your profit, but not just yours, any that used android.
Then you have Microsoft with a open pc o/s, sells to all manufacturers but has closed platform for it's s.phone, console o/s for it's various products, Apple have a closed platform and have a o/s for various product.
This post for me is a means to an end to be able to have connectivity from an o/s to a data center so that has traffic going thru it.
I fully understand the point about to much but after it was set i'm unclear why it would be to much. I'm only purposing originally an O/s for 4 other items, Wifi router, console, media box and s.phone.
This is to be used for more data input into data center.
My proposal is this You create wifi router like you would but then create o/s as you would for pc, first to create is the o/s of choice like Pc, then every wifi router built would count towards o/s number like pc and o/s and that info goes to data center, which you have owned and then you make money thru the amount of O/s going thru data center.
You could even say well create a mast so s.phones go thru that. fine, you could have 4g going thru a mast and landline operations thru data center.
Some masts are owned by government and sold rights, whilst others are private companies, not related directly to phone manufacturers but more infrastructure, thus if we could add something like this iit adds more depth and makes comms companies more relevant too, just by adding and using the numbers we have bind to something more than a stat.
I tend to play the game in specific area's, thus why I end up with so many posts as I keep finding areas that are difficult to replicate but with tweaks could be very relevant within an industry. I'm really getting into semi products as well, so to enhance that having multi differences makes sense of it.
My whole point about telecoms is that it just doesn't represent that market, Making BT becomes irrelevant as it mostly hinges on subscribers, using data feeds would give you that, Now we just have a telecoms building make a phone and that's BT. They are not bound, the phone sales makes no odds to subscription, and unless i'm wrong internet connections don't have an effect on the Telecoms building,
What you could have is, make phone, phone has o/s once made every phone is a subscriber, that goes to mast data center telecoms, and counts as a number. In an ideal world I could own all data centers, masts telecoms ( Infrastructure provider) and could decide by O/S who I wanted or have all. But I would need data feeds from each to be able to do that. The O/s represents the company or subscribers of that company in this sense.
Regarding s.phones they would have at the start of o/s is this open or closed, closed would be Microsoft and IOS, google would be open, We can already name o/s so i'm not worried by name, these subscribers go via mast data center telecoms, Infrastructure industry makes profit on the subscribers and markets it's own service. You later buy infrastructure company and turn it from a accept all subscriber to maybe just your own, ie Virgin. All competitors would now have to build there infrastructure or another infrastructure company could move in but as market share shrank it may not be worth it, but this is a industry now, not just a telecoms building.
I'm playing a game now and i've just created an o/s for the point of this post, so we do have multi o/s but only for pc. I'm just looking at doing the same for the other products mentioned. All it would be is the same now with laptop pc box which you tick now but adding the products mentioned, then you could have a tick in desktop and laptop, or phone or wifi or all, along side who you will allow to use it is it open or closed.
In the software guide it would show the same but with the other devices, i mean wifi router is the number of internet users on cities digital tab so the data stream is there. The wifi router would become a dominant internet connector because it should add pc's but consoles and media boxes.
So you could argue the s.phones, tabs and wifi routers, just need adding for that purpose.
So to
summarize, There is Multi o/s for pc's in the game now. By proposing that s.phones ect appear in software tab os info beneath pc and notebook and have a user base figure that then counts toward s,phone internet Users , same for console ect.
Each Internet users number pipes either thru telecoms or as as mentioned a new building type like data centers and or masts, You could have one connect to the other and require both not a problem really.
Data center link to Telecoms in my idea and Telecoms sell services to world via voice, data, TV service and broadband. and buy or own data centers mast to get there subscribers. By having source of 4 your telecoms could sell them separate, thus the different data stream requirement. Multi O/S just add to these numbers like they do now for multi pc o/s.
I see no reason why having another o/s for another hardware type is confusing or removes anything from the game. I would say that it adds more depth and real world feeling. With my above comments it also creates an Infrastructure side to the game that isn't really there
at this moment.
The end result is that we could introduce service providers, Infrastructure providers and get the telecoms industries working as it should, potentially have landline and mobile that receive subscribers based on the items made in the game world.
I never intended for such a long post but I try and be complete and make sure that I have explained myself properly, which I do struggle with unless I get deep
Hopefully this post is now complete and can advance.