Tips for improving game running speed
Posted: Fri Dec 27, 2019 12:09 am
Tips for improving game running speed
1) When you are viewing the firm detail window or the Information Center, the game does not have to update the city view underneath the information window every frame. (You will notice that the cars are not moving.) So always open an information window if possible. This could save a lot of graphic processing time especially when the city is packed with buildings.
Among the various types of screens on the Information Center, some will require more computer processing power to display than the others. The Farmer's Guide is the one that requires the least amount of processing power. So if you want the game time to pass without needing to have any interaction with the UI, you could just open Farmer's Guide (hotkey: F2) and the game time will advance much faster.
2) You may also try using the DirectDraw mode which may improve the frame rate on some computer configurations, please see https://www.capitalismlab.com/directdraw/ for the details.
3) It is possible that when there are a larger number of AI companies, firms or cities in your game, the game speed will slow down because there are numerous things for the CPU to process. As the AI builds more firms, it inevitably takes longer to process them.
Reducing the number of cities and the number of AI companies will allow the game to run faster.
4) MODs with a large number of product types will slow down the game. We recommend that you play the game without MODs if you experience slow performance.
For more information concerning game performance, please see this related post: http://www.capitalism2.com/forum/viewto ... =14&t=7198
p.s. Please read this article explaining why writing simulation code to utilize multi-core CPUs in Capitalism Lab is impractical:
viewtopic.php?t=9875
1) When you are viewing the firm detail window or the Information Center, the game does not have to update the city view underneath the information window every frame. (You will notice that the cars are not moving.) So always open an information window if possible. This could save a lot of graphic processing time especially when the city is packed with buildings.
Among the various types of screens on the Information Center, some will require more computer processing power to display than the others. The Farmer's Guide is the one that requires the least amount of processing power. So if you want the game time to pass without needing to have any interaction with the UI, you could just open Farmer's Guide (hotkey: F2) and the game time will advance much faster.
2) You may also try using the DirectDraw mode which may improve the frame rate on some computer configurations, please see https://www.capitalismlab.com/directdraw/ for the details.
3) It is possible that when there are a larger number of AI companies, firms or cities in your game, the game speed will slow down because there are numerous things for the CPU to process. As the AI builds more firms, it inevitably takes longer to process them.
Reducing the number of cities and the number of AI companies will allow the game to run faster.
4) MODs with a large number of product types will slow down the game. We recommend that you play the game without MODs if you experience slow performance.
For more information concerning game performance, please see this related post: http://www.capitalism2.com/forum/viewto ... =14&t=7198
p.s. Please read this article explaining why writing simulation code to utilize multi-core CPUs in Capitalism Lab is impractical:
viewtopic.php?t=9875