Few Bugs to report with latest version
Posted: Fri Jan 31, 2020 1:02 pm
Hello,
So I have noticed a few things with the latest version, these are either bugs or just oversights causing problems after road editing.
First let me give the pertinent info:
Game version Capitalism Lab version 6.2.0.6
Running the Subsidiary DLC, City Economics DLC, Digital Age DLC.
No Mods are running.
So I have not made too many new cities, still playing with layouts etc. I love being able to edit the roads so I can try different approaches. it also allows for a much more compact industrial/farming/warehousing arrangements.
One of the big appeals for me is being able to design the city - That said, I seem to be running into problems when I redo roads and then the game tries to generate more natural resources. My guess is, it has the initial snapshot of the road layout, but that is not "updated" for road edits- then causes issues as the game generates more resources. I keep getting land error messages and then game crashes. When I did my first city layout - and did a large one - that never happened - but I went back and loaded a save game from the start of that new city to try again with a much smaller footprint - now I am getting those issues, along with another one I'll try and get a screen grab of. Most likely they are the same root issue.
So Resource 1 pic shows an Iron mine on the mini map, but nothing showing up on the map itself, I deleted all the roads around the area to see if it would pop up - nada, now at certain points the game just crashs with the a "land. " something file error
The second pic just shows areas you cannot do anything with. I am guessing they are reserved for future resources.
what I am doing that might contribute to the issue --
so normally, I let the game generate the new city, and then its paused, then go redo the roads, set zoning etc. then once the initial layout is done, I place key buildings, a few retail things, mostly just civics/sports/apart/comm/media. then once happy, zone the city so AI companies don't screw up the layout, then unpause the game. Could changing zoning on an area more than once be causing some of these issues?
Thank you for your time.
Meta
So I have noticed a few things with the latest version, these are either bugs or just oversights causing problems after road editing.
First let me give the pertinent info:
Game version Capitalism Lab version 6.2.0.6
Running the Subsidiary DLC, City Economics DLC, Digital Age DLC.
No Mods are running.
So I have not made too many new cities, still playing with layouts etc. I love being able to edit the roads so I can try different approaches. it also allows for a much more compact industrial/farming/warehousing arrangements.
One of the big appeals for me is being able to design the city - That said, I seem to be running into problems when I redo roads and then the game tries to generate more natural resources. My guess is, it has the initial snapshot of the road layout, but that is not "updated" for road edits- then causes issues as the game generates more resources. I keep getting land error messages and then game crashes. When I did my first city layout - and did a large one - that never happened - but I went back and loaded a save game from the start of that new city to try again with a much smaller footprint - now I am getting those issues, along with another one I'll try and get a screen grab of. Most likely they are the same root issue.
So Resource 1 pic shows an Iron mine on the mini map, but nothing showing up on the map itself, I deleted all the roads around the area to see if it would pop up - nada, now at certain points the game just crashs with the a "land. " something file error
The second pic just shows areas you cannot do anything with. I am guessing they are reserved for future resources.
what I am doing that might contribute to the issue --
so normally, I let the game generate the new city, and then its paused, then go redo the roads, set zoning etc. then once the initial layout is done, I place key buildings, a few retail things, mostly just civics/sports/apart/comm/media. then once happy, zone the city so AI companies don't screw up the layout, then unpause the game. Could changing zoning on an area more than once be causing some of these issues?
Thank you for your time.
Meta