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poll:Increase foreign exchange functions between cities!

Posted: Sat Jul 17, 2021 3:05 pm
by poertc
The level of development in each city in the game is different. Each city is an economy, but the product raw materials need to flow between each city, which causes the production cost and product sales price of each city. , Labor wages and land prices are different, so why increase foreign exchange management like in real life to achieve urban wealth stability?

The functions recommended for development have these functions:
1. Freely adjust the purchasing power of the city's currency, increase the city's competition for production and sales of products (by reducing the city's land cost, wages, raw material prices, etc.), etc.
2. This right should belong to the mayor
3. Able to adjust foreign exchange to resist inflation, deflation, etc.
4. Be able to sell and produce low-cost products in the city through foreign exchange
and many more!

Forex, a financial tool, still has many functions. I hope you can reflect in the comments what more functions need to be added.

At the same time, I hope that the development staff will seriously consider this suggestion. Because of this feature, the game will be more interesting, educational, and the same as it is now, thank you!

Re: poll:Increase foreign exchange functions between cities!

Posted: Sun Jul 18, 2021 9:20 am
by zhouowen
the game will be more interesting, educational, and the same as it is now, this is good idea!

Re: poll:Increase foreign exchange functions between cities!

Posted: Sun Jul 18, 2021 9:21 am
by zhouowen
the game will be more interesting, educational, and the same as it is now, this is good idea!

Re: poll:Increase foreign exchange functions between cities!

Posted: Sun Jul 18, 2021 4:46 pm
by mdemircan2
iyi fikir

Re: poll:Increase foreign exchange functions between cities!

Posted: Mon Jul 19, 2021 1:33 pm
by dark3214
I hope this proposal get implemented.I proposed the same thing few years and it got a lot of response from the community.

https://www.capitalism2.com/forum/viewt ... =52&t=5939