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Modding Technologies Tech.dbf field documentation is incorrect

Posted: Sun Oct 06, 2024 10:23 am
by Stylesjl
I have noticed that in this article on the website:
https://www.capitalismlab.com/mod/moddi ... hnologies/

Says this about the following fields in Tech.dbf
NotInUse.png
NotInUse.png (14.15 KiB) Viewed 903 times
It should be noted that after testing this I found this to be incorrect. In the game it does have an effect:

CANINV_YR - sets the year that the tech is available. This does work and the techs won't appear until the date.
PARENT1 (and 2) - This sets the prerequisite tech for this tech. If the parent tech(s) are not researched than the tech won't appear as an option to research.
PARENT1_LV (and 2) - This sets the level that the previous tech needs to be at for this tech to be considered for R&D (for instance if this is 100 then you need a tech level of 100 for the parent tech).