by mwyeoh » Tue Jun 19, 2012 3:21 pm
Here are my initial observations:
Firstly, in the 'products' menu, it would be good to have an extra menu at the top between "Consumer/Industrial Goods" and "All companies" for "Product classes" (Livestock, Body Care, Electronics, etc). This would really help in deciding which product class to target.
Secondly, I had some graphical issues in the seaport (See my screenshot)
The menu is a bit blurry (Red circle) and the menu 'lingers' when defocused (Orange circle)
Lastly,does the player's product expertise have any affect? If so, it wouuld be nice if we could select this at the beginning
- Attachments
-

- Seaport Graphical Bug
- seaportbug.jpg (167.23 KiB) Viewed 1836 times
Here are my initial observations:
Firstly, in the 'products' menu, it would be good to have an extra menu at the top between "Consumer/Industrial Goods" and "All companies" for "Product classes" (Livestock, Body Care, Electronics, etc). This would really help in deciding which product class to target.
Secondly, I had some graphical issues in the seaport (See my screenshot)
The menu is a bit blurry (Red circle) and the menu 'lingers' when defocused (Orange circle)
Lastly,does the player's product expertise have any affect? If so, it wouuld be nice if we could select this at the beginning