Early Access version with DLC v3.0.16B patch
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Re: Early Access v3.0.01 patch for registered testers
counting wrote:The issue of the 2 new game settings, Private Companies, and Product Customization don't get memorized when creating a new customize game, and no auto-save problem still exists in Beta 3.0.01
http://www.capitalismlab.com/forum/view ... =37&t=2675
Or perhaps these settings are stored under my game folder? And I have to manually remove some old files in old beta for it to work?
Hello David,I have an advice about the Product Custmization. The Product Custmization allow players to produce two or more products of the same product type on different tech level, but we all know all products improved by new technology, just like the biggest difference between iPhone5 and iPhone5s is that the iPhone5s has the Fingerprint sensor device, the iPhone5s add a new technology and the new tech make it different from iPhone5.
So, why don't we combine the Technologies feature and Product Custmization feaure in Subsidiary DLC together ? So that we can customize new product by adding new tech not just by adding a new picture (as a matter of fact, I think only by adding a new picture to create a new product doesn't make any difference).
More importantly, we don't have to use MOD to add new product any more, because we can do it in game by Product Custmization, that's all the matters.
What's more, if the AI companies are capable to produce two or more products of the same product type just like the players can do will be better.
I sincerely hope the Capitalism Lab Team will take my advice into consideration to create a greater game.
Yale
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Re: Early Access version with DLC v3.0.11 patch
Please see my response at:
http://www.capitalismlab.com/forum/view ... 873#p12873
http://www.capitalismlab.com/forum/view ... 873#p12873
- David
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Re: Early Access version with DLC v3.0.13 patch
The latest patch v3.0.13 has been released. Please see the top of this post for the download link.
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Re: Early Access version with DLC v3.0.14 patch
The latest patch v3.0.14 has been released. Please see the top of this post for the download link.
- David
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Re: Early Access version with DLC v3.0.15 patch
New feature of the latest version 3.1.15
Now you can set the number of subsidiaries that your company owns at the beginning of the game.
More info: http://www.capitalismlab.com/dlc-new-game-settings.html
Now you can set the number of subsidiaries that your company owns at the beginning of the game.
More info: http://www.capitalismlab.com/dlc-new-game-settings.html
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Re: Early Access version with DLC v3.0.15 patch
please, take a look at this, if your answer is no, that might change my thought about this game.David wrote:New feature of the latest version 3.1.15
Now you can set the number of subsidiaries that your company owns at the beginning of the game.
More info: http://www.capitalismlab.com/dlc-new-game-settings.html
http://www.capitalismlab.com/forum/view ... =37&t=2906
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Re: Early Access version with DLC v3.0.15 patch
Great work David.
Can't wait for script support
Parker
Can't wait for script support

Parker
- David
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Re: Early Access version with DLC v3.0.16 patch
Patch v3.0.16 has been released. Please see the top of this post for the download link.
Besides bug fixes, it also added several new options on the CEO Policies page. (See the below screenshot.)
Besides bug fixes, it also added several new options on the CEO Policies page. (See the below screenshot.)
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- Subsidiary CEO policies.jpg (367.95 KiB) Viewed 1120 times
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Re: Early Access version with DLC v3.0.16 patch
What's backward integration do exactly?
Also noticed in the previous version there is a "group" button when selling goods in addition to the internal sale button.
This seems to allow the sub to purchase from that firm, is that the only function?
Also noticed in the previous version there is a "group" button when selling goods in addition to the internal sale button.
This seems to allow the sub to purchase from that firm, is that the only function?