a few suggestions

Subsidiary DLC for Capitalism Lab
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batista
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a few suggestions

Post by batista »

*When a 100% subsidiarie goes bankrupt you just get a message the are bankrupt their is no possibility helping them.
When setting up a subsidiarie its quite annoying. I was just setting up the company by transfering firms to it and setting up new ones. But then it went bankrupt.


*New subsidiaries are just randomly in the list maybe the could be on top.

*When a company is been taken over automaticly a new player joins the competition. Maybe this could be an option ?
WilliamMGary
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Re: a few suggestions

Post by WilliamMGary »

batista wrote:*When a 100% subsidiarie goes bankrupt you just get a message the are bankrupt their is no possibility helping them.
When setting up a subsidiarie its quite annoying. I was just setting up the company by transfering firms to it and setting up new ones. But then it went bankrupt.

It would be nice (if this is occurring I haven't experienced this) if the CEO of that company via a Dialog prompts like notify the parent company CEO (Human Player) and say we're bankrupt here are options (Merge Options with Parent, Capital Infusion, Issue New Shares)...

*New subsidiaries are just randomly in the list maybe the could be on top.

Where?

*When a company is been taken over automaticly a new player joins the competition. Maybe this could be an option ?
When it's taken over, I'm assuming you mean another company has 50% to 100% of the company. Currently a new player joins the competition when the number of individual companies drops below the number of competitors that was indicated in the game setup.

I wonder if subsidiaries that a player setups counts or does not count in this situation in regards to the number of competitors.
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David
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Re: a few suggestions

Post by David »

Perhaps you could create a poll to collect other players' feedback on this suggestion. If there are enough people interested in this, I will forward the suggestion to the dev team for their consideration.
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cantdownloadit
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Re: a few suggestions

Post by cantdownloadit »

Player subs do count towards total limit - if you make a game with 1 competitor, make a sub, then buy the company out, you will end up with no competitor companies. (which sometimes is useful if im trying to test things).

so the new company starting is really optional though - if you don't want a new AI company to start up just set up subsidiary yourself first, this will prevent an AI subsidiary forming as it keeps the total numbers of companies over the limit.

I agree though its frustrating when your subsidiary goes bankrupt when they may only be a few dollars short - typically when they pay large dividends this can make them instantly bankrupt. - would be good to get a window like if your company goes BY, with options to:

issue more shares,
invest funds from parent
seek investors
sell firms to other companies
or go to bankrupt
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anjali
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Re: a few suggestions

Post by anjali »

its like in real life, you can have as much assets as you want, if you are out of liquid assets and bank doesnt loan ya, you gonna go down no matter how wealthy the company is, many huge comapnies went down that way as the banks just decline any short term loans, because the ppl interested in getting the company busted have better ties to the banks. thats the only thing thats nearly completely ignored in this game as the banks loan ya always aslong as you got assets. atleast the subsidiaries are handled a bit harder by the game and gonna get liquidated once they run out of cash. so you gonna have to keep an eye on them and if you set like 25% dividends or higher, you wanna make sure the subsidiary does have the ammount, neccessary to pay dividends, availible in cash.
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